Files
tbd-station-14/Content.Shared/Slippery/SlidingComponent.cs
Arendian 4f3b8d740c Spacelube slide (#24801)
* Space lube now makes you slide

* review

* oh lord he slippin

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-02-01 21:39:10 +11:00

23 lines
746 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Slippery;
/// <summary>
/// Applies continuous movement to the attached entity when colliding with super slipper entities.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class SlidingComponent : Component
{
/// <summary>
/// A list of SuperSlippery entities the entity with this component is colliding with.
/// </summary>
[DataField, AutoNetworkedField]
public HashSet<EntityUid> CollidingEntities = new ();
/// <summary>
/// The friction modifier that will be applied to any friction calculations.
/// </summary>
[DataField, AutoNetworkedField]
public float FrictionModifier;
}