10 lines
277 B
C#
10 lines
277 B
C#
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Shuttles.Components;
|
|
|
|
/// <summary>
|
|
/// Makes the entity immune to FTL arrival landing AKA smimsh.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
public sealed partial class FTLSmashImmuneComponent : Component;
|