Files
tbd-station-14/Content.Shared/Chemistry/SharedReagentDispenser.cs
Brandon Li bfed85aff2 Reagent dispenser UI (Again) (#27958)
* reagent dispenser: fancy window

* reagent dispenser: dispense button grid

* reagent dispenser: rearrange containers & info

* reagent dispenser: remove `reagent-dispenser-window-container-label`

* reagent dispenser: add `Scrollcontainer` on right side

* reagent dispenser: get rid of pointless actions

* reagent dispenser: cleanup actions and `inventory` field on bound ui state

* reagent dispenser: cool reagent cards & finishing touches

* reagent dispenser: final cleanup and formatting

* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor

* reagent dispenser: cleanup code & address minor concerns

* reagent dispenser: text in reagent cards no longer clips

* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably

* reagent dispenser mayybe this

* reagent dispenser: remove `using FastAccessors;`

* delete unused classes

* disable reagent button when container is empty

* Make things a bit bigger

* remove obsolete text color override
2024-05-13 17:46:16 -04:00

134 lines
4.5 KiB
C#

using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Shared.Serialization;
namespace Content.Shared.Chemistry
{
/// <summary>
/// This class holds constants that are shared between client and server.
/// </summary>
public sealed class SharedReagentDispenser
{
public const string OutputSlotName = "beakerSlot";
}
[Serializable, NetSerializable]
public sealed class ReagentDispenserSetDispenseAmountMessage : BoundUserInterfaceMessage
{
public readonly ReagentDispenserDispenseAmount ReagentDispenserDispenseAmount;
public ReagentDispenserSetDispenseAmountMessage(ReagentDispenserDispenseAmount amount)
{
ReagentDispenserDispenseAmount = amount;
}
/// <summary>
/// Create a new instance from interpreting a String as an integer,
/// throwing an exception if it is unable to parse.
/// </summary>
public ReagentDispenserSetDispenseAmountMessage(String s)
{
switch (s)
{
case "1":
ReagentDispenserDispenseAmount = ReagentDispenserDispenseAmount.U1;
break;
case "5":
ReagentDispenserDispenseAmount = ReagentDispenserDispenseAmount.U5;
break;
case "10":
ReagentDispenserDispenseAmount = ReagentDispenserDispenseAmount.U10;
break;
case "15":
ReagentDispenserDispenseAmount = ReagentDispenserDispenseAmount.U15;
break;
case "20":
ReagentDispenserDispenseAmount = ReagentDispenserDispenseAmount.U20;
break;
case "25":
ReagentDispenserDispenseAmount = ReagentDispenserDispenseAmount.U25;
break;
case "30":
ReagentDispenserDispenseAmount = ReagentDispenserDispenseAmount.U30;
break;
case "50":
ReagentDispenserDispenseAmount = ReagentDispenserDispenseAmount.U50;
break;
case "100":
ReagentDispenserDispenseAmount = ReagentDispenserDispenseAmount.U100;
break;
default:
throw new Exception($"Cannot convert the string `{s}` into a valid ReagentDispenser DispenseAmount");
}
}
}
[Serializable, NetSerializable]
public sealed class ReagentDispenserDispenseReagentMessage : BoundUserInterfaceMessage
{
public readonly string SlotId;
public ReagentDispenserDispenseReagentMessage(string slotId)
{
SlotId = slotId;
}
}
[Serializable, NetSerializable]
public sealed class ReagentDispenserClearContainerSolutionMessage : BoundUserInterfaceMessage
{
}
public enum ReagentDispenserDispenseAmount
{
U1 = 1,
U5 = 5,
U10 = 10,
U15 = 15,
U20 = 20,
U25 = 25,
U30 = 30,
U50 = 50,
U100 = 100,
}
[Serializable, NetSerializable]
public sealed class ReagentInventoryItem(string storageSlotId, string reagentLabel, FixedPoint2 quantity, Color reagentColor)
{
public string StorageSlotId = storageSlotId;
public string ReagentLabel = reagentLabel;
public FixedPoint2 Quantity = quantity;
public Color ReagentColor = reagentColor;
}
[Serializable, NetSerializable]
public sealed class ReagentDispenserBoundUserInterfaceState : BoundUserInterfaceState
{
public readonly ContainerInfo? OutputContainer;
public readonly NetEntity? OutputContainerEntity;
/// <summary>
/// A list of the reagents which this dispenser can dispense.
/// </summary>
public readonly List<ReagentInventoryItem> Inventory;
public readonly ReagentDispenserDispenseAmount SelectedDispenseAmount;
public ReagentDispenserBoundUserInterfaceState(ContainerInfo? outputContainer, NetEntity? outputContainerEntity, List<ReagentInventoryItem> inventory, ReagentDispenserDispenseAmount selectedDispenseAmount)
{
OutputContainer = outputContainer;
OutputContainerEntity = outputContainerEntity;
Inventory = inventory;
SelectedDispenseAmount = selectedDispenseAmount;
}
}
[Serializable, NetSerializable]
public enum ReagentDispenserUiKey
{
Key
}
}