Files
tbd-station-14/Content.Server/Construction/Conditions/MinSolution.cs
Cojoke ef1fadf275 Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem

* guap

* More fixes

* Wait you can do that?

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-09-02 13:26:04 +02:00

84 lines
2.5 KiB
C#

using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Construction;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
namespace Content.Server.Construction.Conditions;
/// <summary>
/// Requires that a certain solution has a minimum amount of a reagent to proceed.
/// </summary>
[DataDefinition]
public sealed partial class MinSolution : IGraphCondition
{
/// <summary>
/// The solution that needs to have the reagent.
/// </summary>
[DataField(required: true)]
public string Solution = string.Empty;
/// <summary>
/// The reagent that needs to be present.
/// </summary>
[DataField(required: true)]
public ReagentId Reagent = new();
/// <summary>
/// How much of the reagent must be present.
/// </summary>
[DataField]
public FixedPoint2 Quantity = 1;
public bool Condition(EntityUid uid, IEntityManager entMan)
{
var containerSys = entMan.System<SharedSolutionContainerSystem>();
if (!containerSys.TryGetSolution(uid, Solution, out _, out var solution))
return false;
solution.TryGetReagentQuantity(Reagent, out var quantity);
return quantity >= Quantity;
}
public bool DoExamine(ExaminedEvent args)
{
var entMan = IoCManager.Resolve<IEntityManager>();
var uid = args.Examined;
var containerSys = entMan.System<SharedSolutionContainerSystem>();
if (!containerSys.TryGetSolution(uid, Solution, out _, out var solution))
return false;
solution.TryGetReagentQuantity(Reagent, out var quantity);
// already has enough so dont show examine
if (quantity >= Quantity)
return false;
args.PushMarkup(Loc.GetString("construction-examine-condition-min-solution",
("quantity", Quantity - quantity), ("reagent", Name())) + "\n");
return true;
}
public IEnumerable<ConstructionGuideEntry> GenerateGuideEntry()
{
yield return new ConstructionGuideEntry()
{
Localization = "construction-guide-condition-min-solution",
Arguments = new (string, object)[]
{
("quantity", Quantity),
("reagent", Name())
}
};
}
private string Name()
{
var protoMan = IoCManager.Resolve<IPrototypeManager>();
var proto = protoMan.Index<ReagentPrototype>(Reagent.Prototype);
return proto.LocalizedName;
}
}