* Non-accessed local variable * Merge cast and type checks. * StringComparison.Ordinal added for better culture support * Supposed code improvement in launcher. Remove unused code. * Update ExplosionHelper.cs Unintentional change. * Optimized Import * Add Robust.Shared.Utility import where it was deleted * Other random suggestion * Improve my comment
11 lines
211 B
C#
11 lines
211 B
C#
using Robust.Shared.GameObjects;
|
|
|
|
namespace Content.Shared.GameObjects.Components.Nutrition
|
|
{
|
|
|
|
public class SharedStomachComponent : Component
|
|
{
|
|
public override string Name => "Stomach";
|
|
}
|
|
}
|