* Refactor all audio to use the new SoundSystem. * Update submodule Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
540 lines
18 KiB
C#
540 lines
18 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Threading.Tasks;
|
|
using Content.Server.GameObjects.Components.GUI;
|
|
using Content.Server.GameObjects.Components.Items.Storage;
|
|
using Content.Server.GameObjects.Components.Weapon.Ranged.Ammunition;
|
|
using Content.Shared.GameObjects;
|
|
using Content.Shared.GameObjects.Components.Weapons.Ranged;
|
|
using Content.Shared.GameObjects.Components.Weapons.Ranged.Barrels;
|
|
using Content.Shared.GameObjects.EntitySystems;
|
|
using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
|
|
using Content.Shared.GameObjects.Verbs;
|
|
using Content.Shared.Interfaces;
|
|
using Content.Shared.Interfaces.GameObjects.Components;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.Containers;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Player;
|
|
using Robust.Shared.Players;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
using Robust.Shared.Utility;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
|
|
{
|
|
[RegisterComponent]
|
|
public sealed class ServerMagazineBarrelComponent : ServerRangedBarrelComponent, IExamine
|
|
{
|
|
public override string Name => "MagazineBarrel";
|
|
public override uint? NetID => ContentNetIDs.MAGAZINE_BARREL;
|
|
|
|
[ViewVariables]
|
|
private ContainerSlot _chamberContainer = default!;
|
|
[ViewVariables] public bool HasMagazine => _magazineContainer.ContainedEntity != null;
|
|
private ContainerSlot _magazineContainer = default!;
|
|
|
|
[ViewVariables] public MagazineType MagazineTypes => _magazineTypes;
|
|
[DataField("magazineTypes")]
|
|
private MagazineType _magazineTypes = default;
|
|
[ViewVariables] public BallisticCaliber Caliber => _caliber;
|
|
[DataField("caliber")]
|
|
private BallisticCaliber _caliber = BallisticCaliber.Unspecified;
|
|
|
|
public override int ShotsLeft
|
|
{
|
|
get
|
|
{
|
|
var count = 0;
|
|
if (_chamberContainer.ContainedEntity != null)
|
|
{
|
|
count++;
|
|
}
|
|
|
|
var magazine = _magazineContainer.ContainedEntity;
|
|
if (magazine != null)
|
|
{
|
|
count += magazine.GetComponent<RangedMagazineComponent>().ShotsLeft;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
}
|
|
|
|
public override int Capacity
|
|
{
|
|
get
|
|
{
|
|
// Chamber
|
|
var count = 1;
|
|
var magazine = _magazineContainer.ContainedEntity;
|
|
if (magazine != null)
|
|
{
|
|
count += magazine.GetComponent<RangedMagazineComponent>().Capacity;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
}
|
|
|
|
[DataField("magFillPrototype")]
|
|
private string? _magFillPrototype;
|
|
|
|
public bool BoltOpen
|
|
{
|
|
get => _boltOpen;
|
|
set
|
|
{
|
|
if (_boltOpen == value)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (value)
|
|
{
|
|
TryEjectChamber();
|
|
if (_soundBoltOpen != null)
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(Owner), _soundBoltOpen, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
TryFeedChamber();
|
|
if (_soundBoltClosed != null)
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(Owner), _soundBoltClosed, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
|
|
}
|
|
}
|
|
|
|
_boltOpen = value;
|
|
UpdateAppearance();
|
|
Dirty();
|
|
}
|
|
}
|
|
private bool _boltOpen = true;
|
|
|
|
[DataField("autoEjectMag")]
|
|
private bool _autoEjectMag;
|
|
// If the bolt needs to be open before we can insert / remove the mag (i.e. for LMGs)
|
|
public bool MagNeedsOpenBolt => _magNeedsOpenBolt;
|
|
[DataField("magNeedsOpenBolt")]
|
|
private bool _magNeedsOpenBolt = default;
|
|
|
|
private AppearanceComponent? _appearanceComponent;
|
|
|
|
// Sounds
|
|
[DataField("soundBoltOpen")]
|
|
private string? _soundBoltOpen = default;
|
|
[DataField("soundBoltClosed")]
|
|
private string? _soundBoltClosed = default;
|
|
[DataField("soundRack")]
|
|
private string? _soundRack = default;
|
|
[DataField("soundMagInsert")]
|
|
private string? _soundMagInsert = default;
|
|
[DataField("soundMagEject")]
|
|
private string? _soundMagEject = default;
|
|
[DataField("soundAutoEject")]
|
|
private string _soundAutoEject = "/Audio/Weapons/Guns/EmptyAlarm/smg_empty_alarm.ogg";
|
|
|
|
private List<MagazineType> GetMagazineTypes()
|
|
{
|
|
var types = new List<MagazineType>();
|
|
|
|
foreach (MagazineType mag in Enum.GetValues(typeof(MagazineType)))
|
|
{
|
|
if ((_magazineTypes & mag) != 0)
|
|
{
|
|
types.Add(mag);
|
|
}
|
|
}
|
|
|
|
return types;
|
|
}
|
|
|
|
public override ComponentState GetComponentState(ICommonSession player)
|
|
{
|
|
(int, int)? count = null;
|
|
var magazine = _magazineContainer.ContainedEntity;
|
|
if (magazine != null && magazine.TryGetComponent(out RangedMagazineComponent? rangedMagazineComponent))
|
|
{
|
|
count = (rangedMagazineComponent.ShotsLeft, rangedMagazineComponent.Capacity);
|
|
}
|
|
|
|
return new MagazineBarrelComponentState(
|
|
_chamberContainer.ContainedEntity != null,
|
|
FireRateSelector,
|
|
count,
|
|
SoundGunshot);
|
|
}
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
if (Owner.TryGetComponent(out AppearanceComponent? appearanceComponent))
|
|
{
|
|
_appearanceComponent = appearanceComponent;
|
|
}
|
|
|
|
_chamberContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-chamber");
|
|
_magazineContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-magazine", out var existing);
|
|
|
|
if (!existing && _magFillPrototype != null)
|
|
{
|
|
var magEntity = Owner.EntityManager.SpawnEntity(_magFillPrototype, Owner.Transform.Coordinates);
|
|
_magazineContainer.Insert(magEntity);
|
|
}
|
|
Dirty();
|
|
}
|
|
|
|
protected override void Startup()
|
|
{
|
|
UpdateAppearance();
|
|
}
|
|
|
|
public override IEntity? PeekAmmo()
|
|
{
|
|
return BoltOpen ? null : _chamberContainer.ContainedEntity;
|
|
}
|
|
|
|
public override IEntity? TakeProjectile(EntityCoordinates spawnAt)
|
|
{
|
|
if (BoltOpen)
|
|
{
|
|
return null;
|
|
}
|
|
var entity = _chamberContainer.ContainedEntity;
|
|
|
|
Cycle();
|
|
return entity?.GetComponent<AmmoComponent>().TakeBullet(spawnAt);
|
|
}
|
|
|
|
private void Cycle(bool manual = false)
|
|
{
|
|
if (BoltOpen)
|
|
{
|
|
return;
|
|
}
|
|
|
|
TryEjectChamber();
|
|
|
|
TryFeedChamber();
|
|
|
|
if (_chamberContainer.ContainedEntity == null && !BoltOpen)
|
|
{
|
|
if (_soundBoltOpen != null)
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(Owner), _soundBoltOpen, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-5));
|
|
}
|
|
|
|
if (Owner.TryGetContainer(out var container))
|
|
{
|
|
Owner.PopupMessage(container.Owner, Loc.GetString("Bolt open"));
|
|
}
|
|
BoltOpen = true;
|
|
return;
|
|
}
|
|
|
|
if (manual)
|
|
{
|
|
if (_soundRack != null)
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(Owner), _soundRack, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
|
|
}
|
|
}
|
|
|
|
Dirty();
|
|
UpdateAppearance();
|
|
}
|
|
|
|
private void UpdateAppearance()
|
|
{
|
|
_appearanceComponent?.SetData(BarrelBoltVisuals.BoltOpen, BoltOpen);
|
|
_appearanceComponent?.SetData(MagazineBarrelVisuals.MagLoaded, _magazineContainer.ContainedEntity != null);
|
|
_appearanceComponent?.SetData(AmmoVisuals.AmmoCount, ShotsLeft);
|
|
_appearanceComponent?.SetData(AmmoVisuals.AmmoMax, Capacity);
|
|
}
|
|
|
|
public override bool UseEntity(UseEntityEventArgs eventArgs)
|
|
{
|
|
// Behavior:
|
|
// If bolt open just close it
|
|
// If bolt closed then cycle
|
|
// If we cycle then get next round
|
|
// If no more round then open bolt
|
|
|
|
if (BoltOpen)
|
|
{
|
|
if (_soundBoltClosed != null)
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(Owner), _soundBoltClosed, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-5));
|
|
}
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Bolt closed"));
|
|
BoltOpen = false;
|
|
return true;
|
|
}
|
|
|
|
// Could play a rack-slide specific sound here if you're so inclined (if the chamber is empty but rounds are available)
|
|
|
|
Cycle(true);
|
|
return true;
|
|
}
|
|
|
|
public bool TryEjectChamber()
|
|
{
|
|
var chamberEntity = _chamberContainer.ContainedEntity;
|
|
if (chamberEntity != null)
|
|
{
|
|
if (!_chamberContainer.Remove(chamberEntity))
|
|
{
|
|
return false;
|
|
}
|
|
var ammoComponent = chamberEntity.GetComponent<AmmoComponent>();
|
|
if (!ammoComponent.Caseless)
|
|
{
|
|
EjectCasing(chamberEntity);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public bool TryFeedChamber()
|
|
{
|
|
if (_chamberContainer.ContainedEntity != null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Try and pull a round from the magazine to replace the chamber if possible
|
|
var magazine = _magazineContainer.ContainedEntity;
|
|
var nextRound = magazine?.GetComponent<RangedMagazineComponent>().TakeAmmo();
|
|
|
|
if (nextRound == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
_chamberContainer.Insert(nextRound);
|
|
|
|
if (_autoEjectMag && magazine != null && magazine.GetComponent<RangedMagazineComponent>().ShotsLeft == 0)
|
|
{
|
|
if (_soundAutoEject != null)
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(Owner), _soundAutoEject, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
|
|
}
|
|
|
|
_magazineContainer.Remove(magazine);
|
|
SendNetworkMessage(new MagazineAutoEjectMessage());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public void RemoveMagazine(IEntity user)
|
|
{
|
|
var mag = _magazineContainer.ContainedEntity;
|
|
|
|
if (mag == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (MagNeedsOpenBolt && !BoltOpen)
|
|
{
|
|
Owner.PopupMessage(user, Loc.GetString("Bolt needs to be open"));
|
|
return;
|
|
}
|
|
|
|
_magazineContainer.Remove(mag);
|
|
if (_soundMagEject != null)
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(Owner), _soundMagEject, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
|
|
}
|
|
|
|
if (user.TryGetComponent(out HandsComponent? handsComponent))
|
|
{
|
|
handsComponent.PutInHandOrDrop(mag.GetComponent<ItemComponent>());
|
|
}
|
|
|
|
Dirty();
|
|
UpdateAppearance();
|
|
}
|
|
|
|
public override async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
|
|
{
|
|
// Insert magazine
|
|
if (eventArgs.Using.TryGetComponent(out RangedMagazineComponent? magazineComponent))
|
|
{
|
|
if ((MagazineTypes & magazineComponent.MagazineType) == 0)
|
|
{
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Wrong magazine type"));
|
|
return false;
|
|
}
|
|
|
|
if (magazineComponent.Caliber != _caliber)
|
|
{
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Wrong caliber"));
|
|
return false;
|
|
}
|
|
|
|
if (_magNeedsOpenBolt && !BoltOpen)
|
|
{
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Need to open bolt first"));
|
|
return false;
|
|
}
|
|
|
|
if (_magazineContainer.ContainedEntity == null)
|
|
{
|
|
if (_soundMagInsert != null)
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(Owner), _soundMagInsert, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
|
|
}
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Magazine inserted"));
|
|
_magazineContainer.Insert(eventArgs.Using);
|
|
Dirty();
|
|
UpdateAppearance();
|
|
return true;
|
|
}
|
|
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Already holding a magazine"));
|
|
return false;
|
|
}
|
|
|
|
// Insert 1 ammo
|
|
if (eventArgs.Using.TryGetComponent(out AmmoComponent? ammoComponent))
|
|
{
|
|
if (!BoltOpen)
|
|
{
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Cannot insert ammo while bolt is closed"));
|
|
return false;
|
|
}
|
|
|
|
if (ammoComponent.Caliber != _caliber)
|
|
{
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Wrong caliber"));
|
|
return false;
|
|
}
|
|
|
|
if (_chamberContainer.ContainedEntity == null)
|
|
{
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Ammo inserted"));
|
|
_chamberContainer.Insert(eventArgs.Using);
|
|
Dirty();
|
|
UpdateAppearance();
|
|
return true;
|
|
}
|
|
|
|
Owner.PopupMessage(eventArgs.User, Loc.GetString("Chamber full"));
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public override void Examine(FormattedMessage message, bool inDetailsRange)
|
|
{
|
|
base.Examine(message, inDetailsRange);
|
|
|
|
message.AddMarkup(Loc.GetString("\nIt uses [color=white]{0}[/color] ammo.", Caliber));
|
|
|
|
foreach (var magazineType in GetMagazineTypes())
|
|
{
|
|
message.AddMarkup(Loc.GetString("\nIt accepts [color=white]{0}[/color] magazines.", magazineType));
|
|
}
|
|
}
|
|
|
|
[Verb]
|
|
private sealed class EjectMagazineVerb : Verb<ServerMagazineBarrelComponent>
|
|
{
|
|
protected override void GetData(IEntity user, ServerMagazineBarrelComponent component, VerbData data)
|
|
{
|
|
if (!ActionBlockerSystem.CanInteract(user))
|
|
{
|
|
data.Visibility = VerbVisibility.Invisible;
|
|
return;
|
|
}
|
|
|
|
data.Text = Loc.GetString("Eject magazine");
|
|
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.192dpi.png";
|
|
if (component.MagNeedsOpenBolt)
|
|
{
|
|
data.Visibility = component.HasMagazine && component.BoltOpen
|
|
? VerbVisibility.Visible
|
|
: VerbVisibility.Disabled;
|
|
return;
|
|
}
|
|
|
|
data.Visibility = component.HasMagazine ? VerbVisibility.Visible : VerbVisibility.Disabled;
|
|
}
|
|
|
|
protected override void Activate(IEntity user, ServerMagazineBarrelComponent component)
|
|
{
|
|
component.RemoveMagazine(user);
|
|
}
|
|
}
|
|
|
|
[Verb]
|
|
private sealed class OpenBoltVerb : Verb<ServerMagazineBarrelComponent>
|
|
{
|
|
protected override void GetData(IEntity user, ServerMagazineBarrelComponent component, VerbData data)
|
|
{
|
|
if (!ActionBlockerSystem.CanInteract(user))
|
|
{
|
|
data.Visibility = VerbVisibility.Invisible;
|
|
return;
|
|
}
|
|
|
|
data.Text = Loc.GetString("Open bolt");
|
|
data.Visibility = component.BoltOpen ? VerbVisibility.Invisible : VerbVisibility.Visible;
|
|
}
|
|
|
|
protected override void Activate(IEntity user, ServerMagazineBarrelComponent component)
|
|
{
|
|
component.BoltOpen = true;
|
|
}
|
|
}
|
|
|
|
[Verb]
|
|
private sealed class CloseBoltVerb : Verb<ServerMagazineBarrelComponent>
|
|
{
|
|
protected override void GetData(IEntity user, ServerMagazineBarrelComponent component, VerbData data)
|
|
{
|
|
if (!ActionBlockerSystem.CanInteract(user))
|
|
{
|
|
data.Visibility = VerbVisibility.Invisible;
|
|
return;
|
|
}
|
|
|
|
data.Text = Loc.GetString("Close bolt");
|
|
data.Visibility = component.BoltOpen ? VerbVisibility.Visible : VerbVisibility.Invisible;
|
|
}
|
|
|
|
protected override void Activate(IEntity user, ServerMagazineBarrelComponent component)
|
|
{
|
|
component.BoltOpen = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
[Flags]
|
|
public enum MagazineType
|
|
{
|
|
Unspecified = 0,
|
|
LPistol = 1 << 0, // Placeholder?
|
|
Pistol = 1 << 1,
|
|
HCPistol = 1 << 2,
|
|
Smg = 1 << 3,
|
|
SmgTopMounted = 1 << 4,
|
|
Rifle = 1 << 5,
|
|
IH = 1 << 6, // Placeholder?
|
|
Box = 1 << 7,
|
|
Pan = 1 << 8,
|
|
Dart = 1 << 9, // Placeholder
|
|
CalicoTopMounted = 1 << 10,
|
|
}
|
|
}
|