* Refactor all audio to use the new SoundSystem. * Update submodule Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
148 lines
4.3 KiB
C#
148 lines
4.3 KiB
C#
using Content.Server.GameObjects.Components.Access;
|
|
using Content.Shared.GameObjects.Components.Storage;
|
|
using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
|
|
using Content.Shared.GameObjects.Verbs;
|
|
using Content.Shared.Interfaces;
|
|
using Content.Shared.Interfaces.GameObjects.Components;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Player;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Server.GameObjects.Components.Items.Storage
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentReference(typeof(EntityStorageComponent))]
|
|
[ComponentReference(typeof(IActivate))]
|
|
[ComponentReference(typeof(IStorageComponent))]
|
|
public class SecureEntityStorageComponent : EntityStorageComponent
|
|
{
|
|
public override string Name => "SecureEntityStorage";
|
|
[DataField("locked")]
|
|
private bool _locked = true;
|
|
|
|
[ViewVariables(VVAccess.ReadWrite)]
|
|
public bool Locked
|
|
{
|
|
get => _locked;
|
|
set
|
|
{
|
|
_locked = value;
|
|
|
|
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
|
|
{
|
|
appearance.SetData(StorageVisuals.Locked, _locked);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override void Startup()
|
|
{
|
|
base.Startup();
|
|
|
|
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
|
|
{
|
|
appearance.SetData(StorageVisuals.CanLock, true);
|
|
}
|
|
}
|
|
|
|
public override void Activate(ActivateEventArgs eventArgs)
|
|
{
|
|
if (Locked)
|
|
{
|
|
DoToggleLock(eventArgs.User);
|
|
return;
|
|
}
|
|
|
|
base.Activate(eventArgs);
|
|
}
|
|
|
|
public override bool CanOpen(IEntity user, bool silent = false)
|
|
{
|
|
if (Locked)
|
|
{
|
|
Owner.PopupMessage(user, "It's locked!");
|
|
return false;
|
|
}
|
|
return base.CanOpen(user, silent);
|
|
}
|
|
|
|
protected override void OpenVerbGetData(IEntity user, EntityStorageComponent component, VerbData data)
|
|
{
|
|
if (Locked)
|
|
{
|
|
data.Visibility = VerbVisibility.Invisible;
|
|
|
|
return;
|
|
}
|
|
|
|
base.OpenVerbGetData(user, component, data);
|
|
}
|
|
|
|
private void DoToggleLock(IEntity user)
|
|
{
|
|
if (Locked)
|
|
{
|
|
DoUnlock(user);
|
|
}
|
|
else
|
|
{
|
|
DoLock(user);
|
|
}
|
|
}
|
|
|
|
private void DoUnlock(IEntity user)
|
|
{
|
|
if (!CheckAccess(user)) return;
|
|
|
|
Locked = false;
|
|
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/door_lock_off.ogg", Owner, AudioParams.Default.WithVolume(-5));
|
|
}
|
|
|
|
private void DoLock(IEntity user)
|
|
{
|
|
if (!CheckAccess(user)) return;
|
|
|
|
Locked = true;
|
|
SoundSystem.Play(Filter.Pvs(Owner), "/Audio/Machines/door_lock_on.ogg", Owner, AudioParams.Default.WithVolume(-5));
|
|
}
|
|
|
|
private bool CheckAccess(IEntity user)
|
|
{
|
|
if (Owner.TryGetComponent(out AccessReader? reader))
|
|
{
|
|
if (!reader.IsAllowed(user))
|
|
{
|
|
Owner.PopupMessage(user, Loc.GetString("Access denied"));
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
[Verb]
|
|
private sealed class ToggleLockVerb : Verb<SecureEntityStorageComponent>
|
|
{
|
|
protected override void GetData(IEntity user, SecureEntityStorageComponent component, VerbData data)
|
|
{
|
|
if (!ActionBlockerSystem.CanInteract(user) || component.Open)
|
|
{
|
|
data.Visibility = VerbVisibility.Invisible;
|
|
return;
|
|
}
|
|
|
|
data.Text = Loc.GetString(component.Locked ? "Unlock" : "Lock");
|
|
}
|
|
|
|
protected override void Activate(IEntity user, SecureEntityStorageComponent component)
|
|
{
|
|
component.DoToggleLock(user);
|
|
}
|
|
}
|
|
}
|
|
}
|