Files
tbd-station-14/Content.Server/Chemistry/EntitySystems/SolutionRandomFillSystem.cs
Emisse 938d6d9945 Revert "Solution Entities" (#23160)
Revert "Solution Entities (#21916)"

This reverts commit d75e743dd7.
2023-12-28 20:45:42 -07:00

44 lines
1.4 KiB
C#

using Content.Server.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Random;
using Content.Shared.Random.Helpers;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Chemistry.EntitySystems;
public sealed class SolutionRandomFillSystem : EntitySystem
{
[Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RandomFillSolutionComponent, MapInitEvent>(OnRandomSolutionFillMapInit);
}
private void OnRandomSolutionFillMapInit(EntityUid uid, RandomFillSolutionComponent component, MapInitEvent args)
{
if (component.WeightedRandomId == null)
return;
var target = _solutionsSystem.EnsureSolution(uid, component.Solution);
var pick = _proto.Index<WeightedRandomFillSolutionPrototype>(component.WeightedRandomId).Pick(_random);
var reagent = pick.reagent;
var quantity = pick.quantity;
if (!_proto.HasIndex<ReagentPrototype>(reagent))
{
Log.Error($"Tried to add invalid reagent Id {reagent} using SolutionRandomFill.");
return;
}
target.AddReagent(reagent, quantity);
}
}