Files
tbd-station-14/Content.Shared/GameObjects/Components/SharedMagbootsComponent.cs
Pieter-Jan Briers 052ea49884 Implement magboots. (#2988)
Got an alert and action and everything.
2021-01-11 19:24:09 +01:00

36 lines
1011 B
C#

using System;
using Content.Shared.GameObjects.Components.Movement;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components
{
public abstract class SharedMagbootsComponent : Component, IMoveSpeedModifier
{
public sealed override string Name => "Magboots";
public sealed override uint? NetID => ContentNetIDs.MAGBOOTS;
public abstract bool On { get; set; }
protected void OnChanged()
{
MovementSpeedModifierComponent.RefreshItemModifiers(Owner);
}
public float WalkSpeedModifier => On ? 0.85f : 1;
public float SprintSpeedModifier => On ? 0.65f : 1;
[Serializable, NetSerializable]
public sealed class MagbootsComponentState : ComponentState
{
public bool On { get; }
public MagbootsComponentState(bool @on) : base(ContentNetIDs.MAGBOOTS)
{
On = on;
}
}
}
}