Files
tbd-station-14/Content.Shared/GameObjects/Components/Observer/AcceptCloningEuiMessage.cs
2021-01-03 17:20:17 +01:00

25 lines
542 B
C#

using System;
using Content.Shared.Eui;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Observer
{
[Serializable, NetSerializable]
public enum AcceptCloningUiButton
{
Deny,
Accept,
}
[Serializable, NetSerializable]
public class AcceptCloningChoiceMessage : EuiMessageBase
{
public readonly AcceptCloningUiButton Button;
public AcceptCloningChoiceMessage(AcceptCloningUiButton button)
{
Button = button;
}
}
}