* Adds smoke reaction effect * smoke tweaks * address reviews * Smoke fix * Refactor smoke and add foam * Fix stuff * Remove thing * Little things * Address some comments * Address more things * More addressing * License stuff * Address refactor request * Small things * Add nullability * Update Content.Server/GameObjects/EntitySystems/SolutionAreaEffectSystem.cs Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
14 lines
244 B
C#
14 lines
244 B
C#
#nullable enable
|
|
using System;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.GameObjects.Components.Chemistry
|
|
{
|
|
[Serializable, NetSerializable]
|
|
public enum FoamVisuals : byte
|
|
{
|
|
State,
|
|
Color
|
|
}
|
|
}
|