Files
tbd-station-14/Content.Server/Research/ResearchSystem.cs
Rane 926e36d81d Convert almost all IActivate instances that open UIs to ActivatableUI (#7028)
* Chem master

* Drone support for handhelds

* Vending machines, scanners

* Cloners, R&D computers

* make research a little less sussy

* Unfuck wires

* PA control computer

* Unfuck merge

* Clean up git gore for good

* Disposals

* Microwaves

* paper

* Magic mirror

* More vendors for drones

* Solar computer whitelist

* EFR review updates
2022-03-12 11:26:06 -07:00

95 lines
2.4 KiB
C#

using Content.Server.UserInterface;
using Content.Server.Research.Components;
using JetBrains.Annotations;
namespace Content.Server.Research
{
[UsedImplicitly]
public sealed class ResearchSystem : EntitySystem
{
private const float ResearchConsoleUIUpdateTime = 30f;
private float _timer = ResearchConsoleUIUpdateTime;
private readonly List<ResearchServerComponent> _servers = new();
public IReadOnlyList<ResearchServerComponent> Servers => _servers;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ResearchConsoleComponent, AfterActivatableUIOpenEvent>(OnAfterUIOpen);
}
private void OnAfterUIOpen(EntityUid uid, ResearchConsoleComponent component, AfterActivatableUIOpenEvent args)
{
component.PlayKeyboardSound();
}
public bool RegisterServer(ResearchServerComponent server)
{
if (_servers.Contains(server)) return false;
_servers.Add(server);
return true;
}
public void UnregisterServer(ResearchServerComponent server)
{
_servers.Remove(server);
}
public ResearchServerComponent? GetServerById(int id)
{
foreach (var server in Servers)
{
if (server.Id == id) return server;
}
return null;
}
public string[] GetServerNames()
{
var list = new string[Servers.Count];
for (var i = 0; i < Servers.Count; i++)
{
list[i] = Servers[i].ServerName;
}
return list;
}
public int[] GetServerIds()
{
var list = new int[Servers.Count];
for (var i = 0; i < Servers.Count; i++)
{
list[i] = Servers[i].Id;
}
return list;
}
public override void Update(float frameTime)
{
_timer += frameTime;
foreach (var server in _servers)
{
server.Update(frameTime);
}
if (_timer >= ResearchConsoleUIUpdateTime)
{
foreach (var console in EntityManager.EntityQuery<ResearchConsoleComponent>())
{
console.UpdateUserInterface();
}
_timer = 0f;
}
}
}
}