* Apply patch 1777eea9a4..6b32bb2b14
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make red squiggly line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add todo list
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add palette to `TextureButton`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* migrate `ContextMenu` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak NT colors
* New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet`
* Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons`
* move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak color & update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chat is this real (update chat palette)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `SmallButton` and remove some obsolete things from `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* replace `ButtonColorGreen` with `Positive`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `Placeholder`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Examine popup buttons
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* move over more things & cleanup `StyleNano` more (under 1000 lines!!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove some more redundant stuff
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Undo style change for chat window
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* paper editing works now
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `OptionButton` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix `ActionButton` not having highlighting
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ButtonBig` and more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move items inheriting from `ISheetletConfig` into their own directory
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Cleanup & move `Label` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Action search box styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Moved, stuff is
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap & move over MORE stuff (just like one thing left!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Change status classes to appropriate existing classes
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove remaining references to `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Fix some hardcoding & broken code, `GetFromControl`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Scrollbars!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chores
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* clean up `StyleClass.cs`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ItemListSheetlet` refactor
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* more chores!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Consistency w/ directory structure
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `MainMenuSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ColorPalette`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* whoopsie
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove most sheet-specific sheetlets
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* MASSIVE resharper skill issue
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually use `ISheetletConfig`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* have specific sheetlet be specific
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `GetResourceOr`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & move / remove `IPalette`s
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually do specific stylesheets correctly & fix tooltips
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & logging
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `FontKind` and `FontKindExtensions` to their own files
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `InterfaceStylesheet` to `SystemStylesheet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* change `ButtonHovered` etc to `PseudoHovered` etc
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* give the palettes fun names
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `StyleSpace` is no more
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* It should compile now! I am now going to bed (fr) if it fails it fails
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make squiggly red line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* add additional type restrictions to sheetlets
* `CommonStylesheet`
* minor cleanup
* Make `GetSheetletRules` not horrible
* wait this was duplicating style rules. oops!
* move some sheetlets to their associated xamls
* oh wait apparently that was important
* review pass 1
* review pass 2 (font & color stuff)
* review pass 3: remove unused stuff / filename fix
* fix warnings & "replace cast with explicit variable type"
* move `Palette` stuff to its own directory
* tweak colors (they're different now that I actually fixed the OKlab thing)
* review pass 4: little things
* make window close button grey before hovering
* refactor `HLine` to make it less terrible and allow it to be styled
* fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding
* band-aid missing references in `StyleNano`
* move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper`
* remove dictionary field from `IStylesheetManager`
* Add check for unloaded sheetlets
* style tweaks to satisfy OCD
* I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow`
* tweak palettes for like the fourth time
* construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete
* rename `BackgroundPanel` classes for consistency
* tweak window / `ListContainer`
* oh right you use `///` not `/**`
* font system is bad, make it temporary
* acknowledge Divider funkyness
* remove use of class `Disabled`
* `ColorPalette` allow overriding colors with brace initialization
* review pass again
* tweak disabled button colors
* `StatusPalette` tweaks
* typo
* Make squiggly red line go away
* Delete `Redux`
* Remove all references to `Redux`
* make red less radioactive
* Store stylesheet name inside stylesheet class
* fix merge errors
* use RT's Oklab support instead
* shuffle around `StylesheetManager` fields
* apply stylesheets based off `StylesheetComponent`
* simplify `ColorPalette` construction
* add todo for `SheetletConfigType`
* `OptionButton` has a background color now
* fix disabled buttons
* sigh (red color palette fixed)
* make `ItemList` use primary palette
* Revert "apply stylesheets based off `StylesheetComponent`"
This reverts commit c05b147da845f6e04ff33d1cbd91a18a92c676d7.
* dead code removal
* buttons are green when pressed (we need togglebuttons)
---------
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
205 lines
6.6 KiB
C#
205 lines
6.6 KiB
C#
using System.Linq;
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using Content.Client.Stylesheets;
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using Content.Shared.CCVar;
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using Content.Shared.Dataset;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Configuration;
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using Robust.Shared.IoC;
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using Robust.Shared.Timing;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Client.Launcher
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{
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[GenerateTypedNameReferences]
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public sealed partial class LauncherConnectingGui : Control
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{
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private const float RedialWaitTimeSeconds = 15f;
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private readonly LauncherConnecting _state;
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private float _waitTime;
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// Pressing reconnect will redial instead of simply reconnecting.
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private bool _redial;
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private readonly IRobustRandom _random;
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private readonly IPrototypeManager _prototype;
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private readonly IConfigurationManager _cfg;
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private readonly IClipboardManager _clipboard;
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public LauncherConnectingGui(LauncherConnecting state, IRobustRandom random,
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IPrototypeManager prototype, IConfigurationManager config, IClipboardManager clipboard)
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{
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_state = state;
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_random = random;
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_prototype = prototype;
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_cfg = config;
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_clipboard = clipboard;
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RobustXamlLoader.Load(this);
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LayoutContainer.SetAnchorPreset(this, LayoutContainer.LayoutPreset.Wide);
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Stylesheet = IoCManager.Resolve<IStylesheetManager>().SheetSystem;
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ChangeLoginTip();
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RetryButton.OnPressed += ReconnectButtonPressed;
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ReconnectButton.OnPressed += ReconnectButtonPressed;
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CopyButton.OnPressed += CopyButtonPressed;
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CopyButtonDisconnected.OnPressed += CopyButtonDisconnectedPressed;
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ExitButton.OnPressed += _ => _state.Exit();
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var addr = state.Address;
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if (addr != null)
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ConnectingAddress.Text = addr;
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state.PageChanged += OnPageChanged;
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state.ConnectFailReasonChanged += ConnectFailReasonChanged;
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state.ConnectionStateChanged += ConnectionStateChanged;
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state.ConnectFailed += HandleDisconnectReason;
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ConnectionStateChanged(state.ConnectionState);
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// Redial flag setup
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var edim = IoCManager.Resolve<ExtendedDisconnectInformationManager>();
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edim.LastNetDisconnectedArgsChanged += LastNetDisconnectedArgsChanged;
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LastNetDisconnectedArgsChanged(edim.LastNetDisconnectedArgs);
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}
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// Just button, there's only one at once anyways :)
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private void ReconnectButtonPressed(BaseButton.ButtonEventArgs args)
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{
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if (_redial)
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{
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// Redial shouldn't fail, but if it does, try a reconnect (maybe we're being run from debug)
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if (_state.Redial())
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return;
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}
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_state.RetryConnect();
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}
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private void CopyButtonPressed(BaseButton.ButtonEventArgs args)
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{
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CopyText(ConnectFailReason.Text);
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}
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private void CopyButtonDisconnectedPressed(BaseButton.ButtonEventArgs args)
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{
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CopyText(DisconnectReason.Text);
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}
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private void CopyText(string? text)
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{
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if (!string.IsNullOrEmpty(text))
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{
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_clipboard.SetText(text);
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}
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}
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private void ConnectFailReasonChanged(string? reason)
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{
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ConnectFailReason.SetMessage(reason == null
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? ""
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: Loc.GetString("connecting-fail-reason", ("reason", reason)));
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}
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private void LastNetDisconnectedArgsChanged(NetDisconnectedArgs? args)
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{
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HandleDisconnectReason(args);
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}
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private void HandleDisconnectReason(INetStructuredReason? reason)
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{
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if (reason == null)
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{
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_waitTime = 0;
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_redial = false;
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}
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else
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{
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_redial = reason.RedialFlag;
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if (reason.Message.Int32Of("delay") is { } delay)
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{
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_waitTime = delay;
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}
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else if (_redial)
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{
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_waitTime = RedialWaitTimeSeconds;
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}
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}
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}
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private void ChangeLoginTip()
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{
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var tipsDataset = _cfg.GetCVar(CCVars.LoginTipsDataset);
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var loginTipsEnabled = _prototype.TryIndex<LocalizedDatasetPrototype>(tipsDataset, out var tips);
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LoginTips.Visible = loginTipsEnabled;
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if (!loginTipsEnabled)
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{
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return;
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}
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var tipList = tips!.Values;
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if (tipList.Count == 0)
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return;
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var randomIndex = _random.Next(tipList.Count);
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var tip = tipList[randomIndex];
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LoginTip.SetMessage(Loc.GetString(tip));
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LoginTipTitle.Text = Loc.GetString("connecting-window-tip", ("numberTip", randomIndex));
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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var button = _state.CurrentPage == LauncherConnecting.Page.ConnectFailed
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? RetryButton
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: ReconnectButton;
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_waitTime -= args.DeltaSeconds;
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if (_waitTime <= 0)
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{
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button.Disabled = false;
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var key = _redial
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? "connecting-redial"
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: _state.CurrentPage == LauncherConnecting.Page.ConnectFailed
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? "connecting-reconnect"
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: "connecting-retry";
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button.Text = Loc.GetString(key);
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}
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else
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{
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button.Disabled = true;
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button.Text = Loc.GetString("connecting-redial-wait", ("time", _waitTime.ToString("00.000")));
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}
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}
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private void OnPageChanged(LauncherConnecting.Page page)
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{
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ConnectingStatus.Visible = page == LauncherConnecting.Page.Connecting;
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ConnectFail.Visible = page == LauncherConnecting.Page.ConnectFailed;
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Disconnected.Visible = page == LauncherConnecting.Page.Disconnected;
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if (page == LauncherConnecting.Page.Disconnected)
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DisconnectReason.Text = _state.LastDisconnectReason;
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}
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private void ConnectionStateChanged(ClientConnectionState state)
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{
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ConnectStatus.Text = Loc.GetString($"connecting-state-{state}");
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}
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}
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}
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