48 lines
1.1 KiB
C#
48 lines
1.1 KiB
C#
using Content.Shared.StationRecords;
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using Robust.Client.GameObjects;
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namespace Content.Client.StationRecords;
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public sealed class GeneralStationRecordConsoleBoundUserInterface : BoundUserInterface
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{
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private GeneralStationRecordConsoleWindow? _window = default!;
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public GeneralStationRecordConsoleBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
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{}
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protected override void Open()
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{
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base.Open();
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_window = new();
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_window.OnKeySelected += OnKeySelected;
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_window.OnClose += Close;
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_window.OpenCentered();
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}
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private void OnKeySelected(StationRecordKey? key)
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{
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SendMessage(new SelectGeneralStationRecord(key));
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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if (state is not GeneralStationRecordConsoleState cast)
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{
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return;
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}
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_window?.UpdateState(cast);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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_window?.Close();
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}
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}
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