Files
tbd-station-14/Content.Client/Arcade/UI/SpaceVillainArcadeBoundUserInterface.cs
2022-08-21 03:38:30 +10:00

54 lines
1.5 KiB
C#

using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
using static Content.Shared.Arcade.SharedSpaceVillainArcadeComponent;
namespace Content.Client.Arcade.UI
{
public sealed class SpaceVillainArcadeBoundUserInterface : BoundUserInterface
{
[ViewVariables] private SpaceVillainArcadeMenu? _menu;
//public SharedSpaceVillainArcadeComponent SpaceVillainArcade;
public SpaceVillainArcadeBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
{
SendAction(PlayerAction.RequestData);
}
public void SendAction(PlayerAction action)
{
SendMessage(new SpaceVillainArcadePlayerActionMessage(action));
}
protected override void Open()
{
base.Open();
/*if(!Owner.Owner.TryGetComponent(out SharedSpaceVillainArcadeComponent spaceVillainArcade))
{
return;
}
SpaceVillainArcade = spaceVillainArcade;*/
_menu = new SpaceVillainArcadeMenu(this);
_menu.OnClose += Close;
_menu.OpenCentered();
}
protected override void ReceiveMessage(BoundUserInterfaceMessage message)
{
if (message is SpaceVillainArcadeDataUpdateMessage msg) _menu?.UpdateInfo(msg);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing) _menu?.Dispose();
}
}
}