83 lines
2.8 KiB
C#
83 lines
2.8 KiB
C#
using Content.Shared.Actions;
|
|
using Content.Shared.Clothing.EntitySystems;
|
|
using Content.Shared.Item;
|
|
using Content.Shared.Light.Components;
|
|
using Content.Shared.Toggleable;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Player;
|
|
using Robust.Shared.Utility;
|
|
|
|
namespace Content.Shared.Light;
|
|
|
|
public abstract class SharedHandheldLightSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly SharedItemSystem _itemSys = default!;
|
|
[Dependency] private readonly ClothingSystem _clothingSys = default!;
|
|
[Dependency] private readonly SharedActionsSystem _actionSystem = default!;
|
|
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
|
|
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
SubscribeLocalEvent<HandheldLightComponent, ComponentInit>(OnInit);
|
|
SubscribeLocalEvent<HandheldLightComponent, ComponentHandleState>(OnHandleState);
|
|
}
|
|
|
|
private void OnInit(EntityUid uid, HandheldLightComponent component, ComponentInit args)
|
|
{
|
|
UpdateVisuals(uid, component);
|
|
|
|
// Want to make sure client has latest data on level so battery displays properly.
|
|
Dirty(component);
|
|
}
|
|
|
|
private void OnHandleState(EntityUid uid, HandheldLightComponent component, ref ComponentHandleState args)
|
|
{
|
|
if (args.Current is not HandheldLightComponent.HandheldLightComponentState state)
|
|
return;
|
|
|
|
component.Level = state.Charge;
|
|
SetActivated(uid, state.Activated, component, false);
|
|
}
|
|
|
|
public void SetActivated(EntityUid uid, bool activated, HandheldLightComponent? component = null, bool makeNoise = true)
|
|
{
|
|
if (!Resolve(uid, ref component))
|
|
return;
|
|
|
|
if (component.Activated == activated)
|
|
return;
|
|
|
|
component.Activated = activated;
|
|
|
|
if (makeNoise)
|
|
{
|
|
var sound = component.Activated ? component.TurnOnSound : component.TurnOffSound;
|
|
_audio.PlayPvs(sound, component.Owner);
|
|
}
|
|
|
|
Dirty(component);
|
|
UpdateVisuals(uid, component);
|
|
}
|
|
|
|
public void UpdateVisuals(EntityUid uid, HandheldLightComponent? component = null, AppearanceComponent? appearance = null)
|
|
{
|
|
if (!Resolve(uid, ref component, ref appearance, false))
|
|
return;
|
|
|
|
if (component.AddPrefix)
|
|
{
|
|
var prefix = component.Activated ? "on" : "off";
|
|
_itemSys.SetHeldPrefix(uid, prefix);
|
|
_clothingSys.SetEquippedPrefix(uid, prefix);
|
|
}
|
|
|
|
if (component.ToggleAction != null)
|
|
_actionSystem.SetToggled(component.ToggleAction, component.Activated);
|
|
|
|
_appearance.SetData(uid, ToggleableLightVisuals.Enabled, component.Activated, appearance);
|
|
}
|
|
}
|