26 lines
839 B
C#
26 lines
839 B
C#
using Content.Server.Interfaces.Chat;
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using Content.Server.Mobs.Roles.Traitor;
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using Content.Server.Players;
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using Robust.Server.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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namespace Content.Server.GameTicking.GameRules
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{
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public class RuleTraitor : GameRule
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{
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[Dependency] private readonly IChatManager _chatManager = default!;
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public override void Added()
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{
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_chatManager.DispatchServerAnnouncement(Loc.GetString("Hello crew! Have a good shift!"));
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var filter = Filter.Empty()
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.AddWhere(session => ((IPlayerSession)session).ContentData()?.Mind?.HasRole<TraitorRole>() ?? false);
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SoundSystem.Play(filter, "/Audio/Misc/tatoralert.ogg", AudioParams.Default);
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}
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}
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}
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