Files
tbd-station-14/Content.Shared/Nutrition/EntitySystems/SharedDrinkSystem.cs
Princess Cheeseballs 91854e0776 Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031)
* Shelve

* 22 file diff

* What if it was just better

* Hold that thought

* Near final Commit, then YAML hell

* 95% done with cs

* Working Commit

* Final Commit (Before reviews tear it apart and kill me)

* Add a really stupid comment.

* KILL

* EXPLODE TEST FAILS WITH MY MIND

* I hate it here

* TACTICAL NUCLEAR STRIKE

* Wait what the fuck was I doing?

* Comments

* Me when I'm stupid

* Food doesn't need solutions

* API improvements with some API weirdness

* Move non-API out of API

* Better comment

* Fixes and spelling mistakes

* Final fixes

* Final fixes for real...

* Kill food and drink localization files because I hate them.

* Water droplet fix

* Utensil fixes

* Fix verb priority (It should've been 2)

* A few minor localization fixes

* merge conflict and stuff

* MERGE CONFLICT NUCLEAR WAR!!!

* Cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-06 12:53:38 -04:00

196 lines
7.0 KiB
C#

using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using Content.Shared.Forensics;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Inventory;
using Content.Shared.Nutrition.Components;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
namespace Content.Shared.Nutrition.EntitySystems;
[Obsolete("Migration to Content.Shared.Nutrition.EntitySystems.IngestionSystem is required")]
public abstract partial class SharedDrinkSystem : EntitySystem
{
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly FlavorProfileSystem _flavorProfile = default!;
[Dependency] private readonly IngestionSystem _ingestion = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DrinkComponent, UseInHandEvent>(OnUseDrinkInHand, after: new[] { typeof(OpenableSystem), typeof(InventorySystem) });
SubscribeLocalEvent<DrinkComponent, AfterInteractEvent>(OnUseDrink);
SubscribeLocalEvent<DrinkComponent, AttemptShakeEvent>(OnAttemptShake);
SubscribeLocalEvent<DrinkComponent, GetVerbsEvent<AlternativeVerb>>(AddDrinkVerb);
SubscribeLocalEvent<DrinkComponent, BeforeIngestedEvent>(OnBeforeDrinkEaten);
SubscribeLocalEvent<DrinkComponent, IngestedEvent>(OnDrinkEaten);
SubscribeLocalEvent<DrinkComponent, EdibleEvent>(OnDrink);
SubscribeLocalEvent<DrinkComponent, IsDigestibleEvent>(OnIsDigestible);
SubscribeLocalEvent<DrinkComponent, GetEdibleTypeEvent>(OnGetEdibleType);
}
protected void OnAttemptShake(Entity<DrinkComponent> entity, ref AttemptShakeEvent args)
{
if (IsEmpty(entity, entity.Comp))
args.Cancelled = true;
}
protected FixedPoint2 DrinkVolume(EntityUid uid, DrinkComponent? component = null)
{
if (!Resolve(uid, ref component))
return FixedPoint2.Zero;
if (!_solutionContainer.TryGetSolution(uid, component.Solution, out _, out var sol))
return FixedPoint2.Zero;
return sol.Volume;
}
protected bool IsEmpty(EntityUid uid, DrinkComponent? component = null)
{
if (!Resolve(uid, ref component))
return true;
return DrinkVolume(uid, component) <= 0;
}
/// <summary>
/// Eat or drink an item
/// </summary>
private void OnUseDrinkInHand(Entity<DrinkComponent> entity, ref UseInHandEvent ev)
{
if (ev.Handled)
return;
ev.Handled = _ingestion.TryIngest(ev.User, ev.User, entity);
}
/// <summary>
/// Feed someone else
/// </summary>
private void OnUseDrink(Entity<DrinkComponent> entity, ref AfterInteractEvent args)
{
if (args.Handled || args.Target == null || !args.CanReach)
return;
args.Handled = _ingestion.TryIngest(args.User, args.Target.Value, entity);
}
private void AddDrinkVerb(Entity<DrinkComponent> entity, ref GetVerbsEvent<AlternativeVerb> args)
{
var user = args.User;
if (entity.Owner == user || !args.CanInteract || !args.CanAccess)
return;
if (!_ingestion.TryGetIngestionVerb(user, entity, IngestionSystem.Drink, out var verb))
return;
args.Verbs.Add(verb);
}
private void OnBeforeDrinkEaten(Entity<DrinkComponent> food, ref BeforeIngestedEvent args)
{
if (args.Cancelled)
return;
// Set it to transfer amount if it exists, otherwise eat the whole volume if possible.
args.Transfer = food.Comp.TransferAmount;
}
private void OnDrinkEaten(Entity<DrinkComponent> entity, ref IngestedEvent args)
{
if (args.Handled)
return;
args.Handled = true;
_audio.PlayPredicted(entity.Comp.UseSound, args.Target, args.User, AudioParams.Default.WithVolume(-2f).WithVariation(0.25f));
var flavors = _flavorProfile.GetLocalizedFlavorsMessage(entity.Owner, args.Target, args.Split);
if (args.ForceFed)
{
var targetName = Identity.Entity(args.Target, EntityManager);
var userName = Identity.Entity(args.User, EntityManager);
_popup.PopupEntity(Loc.GetString("edible-force-feed-success", ("user", userName), ("verb", _ingestion.GetProtoVerb(IngestionSystem.Drink)), ("flavors", flavors)), entity, entity);
_popup.PopupClient(Loc.GetString("edible-force-feed-success-user", ("target", targetName), ("verb", _ingestion.GetProtoVerb(IngestionSystem.Drink))), args.User, args.User);
// log successful forced drinking
_adminLogger.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(entity.Owner):user} forced {ToPrettyString(args.User):target} to drink {ToPrettyString(entity.Owner):drink}");
}
else
{
_popup.PopupClient(Loc.GetString("edible-slurp", ("flavors", flavors)), args.User, args.User);
_popup.PopupEntity(Loc.GetString("edible-slurp"), args.User, Filter.PvsExcept(args.User), true);
// log successful voluntary drinking
_adminLogger.Add(LogType.Ingestion, LogImpact.Low, $"{ToPrettyString(args.User):target} drank {ToPrettyString(entity.Owner):drink}");
}
if (_ingestion.GetUsesRemaining(entity, entity.Comp.Solution, args.Split.Volume) <= 0)
return;
// Leave some of the consumer's DNA on the consumed item...
var ev = new TransferDnaEvent
{
Donor = args.Target,
Recipient = entity,
CanDnaBeCleaned = false,
};
RaiseLocalEvent(args.Target, ref ev);
args.Repeat = !args.ForceFed;
}
private void OnDrink(Entity<DrinkComponent> drink, ref EdibleEvent args)
{
if (args.Cancelled || args.Solution != null)
return;
if (!_solutionContainer.TryGetSolution(drink.Owner, drink.Comp.Solution, out args.Solution) || IsEmpty(drink))
{
args.Cancelled = true;
_popup.PopupClient(Loc.GetString("ingestion-try-use-is-empty", ("entity", drink)), drink, args.User);
return;
}
args.Time += TimeSpan.FromSeconds(drink.Comp.Delay);
}
private void OnIsDigestible(Entity<DrinkComponent> ent, ref IsDigestibleEvent args)
{
// Anyone can drink from puddles on the floor!
args.UniversalDigestion();
}
private void OnGetEdibleType(Entity<DrinkComponent> ent, ref GetEdibleTypeEvent args)
{
if (args.Type != null)
return;
args.SetPrototype(IngestionSystem.Drink);
}
}