Files
tbd-station-14/Content.Client/GameObjects/Components/Research/MaterialStorageComponent.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

25 lines
848 B
C#

using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Research;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Research
{
[RegisterComponent]
[ComponentReference(typeof(SharedMaterialStorageComponent))]
public class MaterialStorageComponent : SharedMaterialStorageComponent
{
protected override Dictionary<string, int> Storage { get; set; } = new();
public event Action? OnMaterialStorageChanged;
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
{
base.HandleComponentState(curState, nextState);
if (curState is not MaterialStorageState state) return;
Storage = state.Storage;
OnMaterialStorageChanged?.Invoke();
}
}
}