Files
tbd-station-14/Content.Client/GameObjects/Components/Observer/AcceptCloningEui.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

41 lines
999 B
C#

using Content.Client.Eui;
using Content.Shared.GameObjects.Components.Observer;
using JetBrains.Annotations;
namespace Content.Client.GameObjects.Components.Observer
{
[UsedImplicitly]
public class AcceptCloningEui : BaseEui
{
private readonly AcceptCloningWindow _window;
public AcceptCloningEui()
{
_window = new AcceptCloningWindow();
_window.DenyButton.OnPressed += _ =>
{
SendMessage(new AcceptCloningChoiceMessage(AcceptCloningUiButton.Deny));
_window.Close();
};
_window.AcceptButton.OnPressed += _ =>
{
SendMessage(new AcceptCloningChoiceMessage(AcceptCloningUiButton.Accept));
_window.Close();
};
}
public override void Opened()
{
_window.OpenCentered();
}
public override void Closed()
{
_window.Close();
}
}
}