Files
tbd-station-14/Content.Client/GameObjects/Components/Atmos/VaporVisualizer.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

91 lines
2.6 KiB
C#

using System;
using Content.Shared.GameObjects.Components;
using JetBrains.Annotations;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.GameObjects.Components.Atmos
{
[UsedImplicitly]
public class VaporVisualizer : AppearanceVisualizer, ISerializationHooks
{
private const string AnimationKey = "flick_animation";
[DataField("animation_time")]
private float _delay = 0.25f;
[DataField("animation_state")]
private string _state = "chempuff";
private Animation VaporFlick = default!;
void ISerializationHooks.AfterDeserialization()
{
VaporFlick = new Animation {Length = TimeSpan.FromSeconds(_delay)};
{
var flick = new AnimationTrackSpriteFlick();
VaporFlick.AnimationTracks.Add(flick);
flick.LayerKey = VaporVisualLayers.Base;
flick.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame(_state, 0f));
}
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (component.Deleted)
{
return;
}
if (component.TryGetData<Angle>(VaporVisuals.Rotation, out var radians))
{
SetRotation(component, radians);
}
if (component.TryGetData<Color>(VaporVisuals.Color, out var color))
{
SetColor(component, color);
}
if (component.TryGetData<bool>(VaporVisuals.State, out var state))
{
SetState(component, state);
}
}
private void SetState(AppearanceComponent component, bool state)
{
if (!state) return;
var animPlayer = component.Owner.GetComponent<AnimationPlayerComponent>();
if(!animPlayer.HasRunningAnimation(AnimationKey))
animPlayer.Play(VaporFlick, AnimationKey);
}
private void SetRotation(AppearanceComponent component, Angle rotation)
{
var sprite = component.Owner.GetComponent<ISpriteComponent>();
sprite.Rotation = rotation;
}
private void SetColor(AppearanceComponent component, Color color)
{
var sprite = component.Owner.GetComponent<ISpriteComponent>();
sprite.Color = color;
}
}
public enum VaporVisualLayers : byte
{
Base
}
}