Files
tbd-station-14/Content.Shared/Item/MultiHandedItemComponent.cs

15 lines
387 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Item;
/// <summary>
/// This is used for items that need
/// multiple hands to be able to be picked up
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class MultiHandedItemComponent : Component
{
[DataField("handsNeeded"), ViewVariables(VVAccess.ReadWrite)]
public int HandsNeeded = 2;
}