15 lines
499 B
C#
15 lines
499 B
C#
using Content.Client.GameObjects;
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using Robust.Client.UserInterface;
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using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Client.UserInterface
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{
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public interface IItemSlotManager
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{
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bool OnButtonPressed(GUIBoundKeyEventArgs args, IEntity item);
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void UpdateCooldown(ItemSlotButton cooldownTexture, IEntity entity);
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bool SetItemSlot(ItemSlotButton button, IEntity entity);
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void HoverInSlot(ItemSlotButton button, IEntity entity, bool fits);
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}
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}
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