* eye on the prize * OnStackInteractUsing, TryMergeStacks, TryMergeToHands, TryMergeToContacts * namespace * Use, get count, getMaxCount * component access * add regions, mark TODO * obsolete TryAdd, public TryMergeStacks * GetMaxCount * event handlers * event handlers * SetCount * client server event handlers * move to shared * Revert "move to shared" This reverts commit 45540a2d6b8e1e6d2a8f83a584267776c7edcd73. * misc changes to shared * split * spawn and SpawnNextToOrDrop * SpawnMultipleAtPosition, SpawnMultipleNextToOrDrop, CalculateSpawns, general server cleanup * Rename Use to TryUse. * Small misc changes * Remove obsolete functions * Remove some SetCount calls * Partialize * small misc change * don't nuke the git dif with the namespace block * Comments and reordering * touchup to UpdateLingering * Summary comment for StackStatusControl * Last pass * Actual last pass (for now) * I know myself too well * fixup * goodbye lingering * fixes * review * fix test * second look * fix test * forgot * remove early comp getting --------- Co-authored-by: iaada <iaada@users.noreply.github.com> Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
61 lines
2.3 KiB
C#
61 lines
2.3 KiB
C#
using Content.Server.Administration.Logs;
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using Content.Server.Power.Components;
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using Content.Shared.Database;
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using Content.Shared.Interaction;
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using Content.Shared.Maps;
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using Content.Shared.Stacks;
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using Content.Shared.Whitelist;
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using Robust.Shared.Map.Components;
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namespace Content.Server.Power.EntitySystems;
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public sealed partial class CableSystem
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{
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
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private void InitializeCablePlacer()
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{
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SubscribeLocalEvent<CablePlacerComponent, AfterInteractEvent>(OnCablePlacerAfterInteract);
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}
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private void OnCablePlacerAfterInteract(Entity<CablePlacerComponent> placer, ref AfterInteractEvent args)
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{
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if (args.Handled || !args.CanReach)
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return;
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var component = placer.Comp;
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if (component.CablePrototypeId == null)
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return;
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if (!TryComp<MapGridComponent>(_transform.GetGrid(args.ClickLocation), out var grid))
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return;
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var gridUid = _transform.GetGrid(args.ClickLocation)!.Value;
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var snapPos = _map.TileIndicesFor((gridUid, grid), args.ClickLocation);
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var tileDef = (ContentTileDefinition)_tileManager[_map.GetTileRef(gridUid, grid, snapPos).Tile.TypeId];
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if ((!component.OverTile && !tileDef.IsSubFloor) || !tileDef.Sturdy)
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return;
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foreach (var anchored in _map.GetAnchoredEntities((gridUid, grid), snapPos))
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{
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if (_whitelistSystem.IsBlacklistPass(component.Blacklist, anchored))
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return;
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if (TryComp<CableComponent>(anchored, out var wire) && wire.CableType == component.BlockingCableType)
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return;
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}
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if (TryComp<StackComponent>(placer, out var stack) && !_stack.TryUse((placer.Owner, stack), 1))
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return;
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var newCable = Spawn(component.CablePrototypeId, _map.GridTileToLocal(gridUid, grid, snapPos));
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_adminLogger.Add(LogType.Construction, LogImpact.Low,
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$"{ToPrettyString(args.User):player} placed {ToPrettyString(newCable):cable} at {Transform(newCable).Coordinates}");
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args.Handled = true;
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}
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}
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