96 lines
3.2 KiB
C#
96 lines
3.2 KiB
C#
using Content.Server.Mind;
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using Content.Server.Objectives.Components;
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using Content.Server.Thief.Components;
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using Content.Shared.Examine;
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using Content.Shared.Foldable;
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using Content.Shared.Popups;
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using Content.Shared.Verbs;
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using Content.Shared.Roles;
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using Content.Shared.Roles.Components;
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using Robust.Shared.Audio.Systems;
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namespace Content.Server.Thief.Systems;
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/// <summary>
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/// <see cref="ThiefBeaconComponent"/>
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/// </summary>
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public sealed class ThiefBeaconSystem : EntitySystem
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{
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly MindSystem _mind = default!;
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[Dependency] private readonly SharedRoleSystem _roles = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ThiefBeaconComponent, GetVerbsEvent<InteractionVerb>>(OnGetInteractionVerbs);
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SubscribeLocalEvent<ThiefBeaconComponent, FoldedEvent>(OnFolded);
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SubscribeLocalEvent<ThiefBeaconComponent, ExaminedEvent>(OnExamined);
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}
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private void OnGetInteractionVerbs(Entity<ThiefBeaconComponent> beacon, ref GetVerbsEvent<InteractionVerb> args)
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{
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if (!args.CanAccess || !args.CanInteract || args.Hands is null)
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return;
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if (TryComp<FoldableComponent>(beacon, out var foldable) && foldable.IsFolded)
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return;
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var mind = _mind.GetMind(args.User);
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if (mind == null || !_roles.MindHasRole<ThiefRoleComponent>(mind.Value))
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return;
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var user = args.User;
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args.Verbs.Add(new()
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{
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Act = () =>
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{
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SetCoordinate(beacon, mind.Value);
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},
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Message = Loc.GetString("thief-fulton-verb-message"),
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Text = Loc.GetString("thief-fulton-verb-text"),
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});
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}
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private void OnFolded(Entity<ThiefBeaconComponent> beacon, ref FoldedEvent args)
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{
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if (args.IsFolded)
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ClearCoordinate(beacon);
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}
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private void OnExamined(Entity<ThiefBeaconComponent> beacon, ref ExaminedEvent args)
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{
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if (!TryComp<StealAreaComponent>(beacon, out var area))
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return;
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args.PushText(Loc.GetString(area.Owners.Count == 0
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? "thief-fulton-examined-unset"
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: "thief-fulton-examined-set"));
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}
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private void SetCoordinate(Entity<ThiefBeaconComponent> beacon, EntityUid mind)
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{
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if (!TryComp<StealAreaComponent>(beacon, out var area))
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return;
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_audio.PlayPvs(beacon.Comp.LinkSound, beacon);
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_popup.PopupEntity(Loc.GetString("thief-fulton-set"), beacon);
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area.Owners.Clear(); //We only reconfigure the beacon for ourselves, we don't need multiple thieves to steal from the same beacon.
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area.Owners.Add(mind);
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}
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private void ClearCoordinate(Entity<ThiefBeaconComponent> beacon)
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{
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if (!TryComp<StealAreaComponent>(beacon, out var area))
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return;
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if (area.Owners.Count == 0)
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return;
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_audio.PlayPvs(beacon.Comp.UnlinkSound, beacon);
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_popup.PopupEntity(Loc.GetString("thief-fulton-clear"), beacon);
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area.Owners.Clear();
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}
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}
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