* revise ShowAccessReadersCommand * don't believe this is needed anymore? hopefully servers world wide don't explode.
24 lines
856 B
C#
24 lines
856 B
C#
using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Shared.Console;
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namespace Content.Client.Access.Commands;
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public sealed class ShowAccessReadersCommand : LocalizedEntityCommands
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{
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[Dependency] private readonly IOverlayManager _overlay = default!;
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[Dependency] private readonly IResourceCache _cache = default!;
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[Dependency] private readonly SharedTransformSystem _xform = default!;
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public override string Command => "showaccessreaders";
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public override void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var existing = _overlay.RemoveOverlay<AccessOverlay>();
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if (!existing)
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_overlay.AddOverlay(new AccessOverlay(EntityManager, _cache, _xform));
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shell.WriteLine(Loc.GetString($"cmd-showaccessreaders-status", ("status", !existing)));
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}
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}
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