28 lines
859 B
C#
28 lines
859 B
C#
using Content.Server.Nutrition.EntitySystems;
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using Robust.Shared.Audio;
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namespace Content.Server.Nutrition.Components;
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/// <summary>
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/// Lets a drink burst open when thrown while closed.
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/// Requires <see cref="DrinkComponent"/> and <see cref="OpenableComponent"/> to work.
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/// </summary>
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[RegisterComponent, Access(typeof(DrinkSystem))]
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public sealed partial class PressurizedDrinkComponent : Component
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{
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/// <summary>
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/// Chance for the drink to burst when thrown while closed.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float BurstChance = 0.25f;
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/// <summary>
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/// Sound played when the drink bursts.
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/// </summary>
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[DataField]
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public SoundSpecifier BurstSound = new SoundPathSpecifier("/Audio/Effects/flash_bang.ogg")
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{
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Params = AudioParams.Default.WithVolume(-4)
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};
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}
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