Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/WelderSystem.cs

24 lines
640 B
C#

using Content.Server.GameObjects.Components.Interactable.Tools;
using SS14.Shared.GameObjects;
using SS14.Shared.GameObjects.System;
namespace Content.Server.GameObjects.EntitySystems
{
class WelderSystem : EntitySystem
{
public override void Initialize()
{
EntityQuery = new TypeEntityQuery(typeof(WelderComponent));
}
public override void Update(float frameTime)
{
foreach (var entity in RelevantEntities)
{
var comp = entity.GetComponent<WelderComponent>();
comp.OnUpdate(frameTime);
}
}
}
}