Logo
Explore Help
Sign In
tommy/tbd-station-14
2
1
Fork 0
You've already forked tbd-station-14
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
8c81e7c7679bae12a0cfa396be840db9bbaf6728
tbd-station-14/Content.Shared/GameObjects/Components/Movement
History
Morshu32 6967e8b7f8 Set requiredSlipSpeed default value to 0,1 to avoid slipping while standing still (#2582)
2020-11-18 21:58:36 +01:00
..
IMoverComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
2020-09-06 16:11:53 +02:00
IRelayMoveInput.cs
WiP movement prediction.
2020-06-24 02:21:20 +02:00
MovementIgnoreGravityComponent.cs
Fix weightlessness status effect appearing only after something checks if an entity is weightless (#2434)
2020-10-30 01:07:51 +01:00
MovementSpeedModifierComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
SharedClimbableComponent.cs
Climbing system (#1750)
2020-08-20 00:13:22 +02:00
SharedClimbingComponent.cs
Refactor drag and drop to use a shared interface (#2012)
2020-10-14 15:24:07 +02:00
SharedPlayerInputMoverComponent.cs
Change cvar usages to use CVarDef and define them in CCVars (#2250)
2020-11-07 11:15:56 +11:00
SharedSlipperyComponent.cs
Set requiredSlipSpeed default value to 0,1 to avoid slipping while standing still (#2582)
2020-11-18 21:58:36 +01:00
Powered by Gitea Version: 1.25.2 Page: 298ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API