Files
tbd-station-14/Content.Server/Power/NodeGroups/BaseNetConnectorNodeGroup.cs
metalgearsloth 8c7772630c Content changes for grid splitting (#7645)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 00:59:38 +10:00

42 lines
1.4 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Content.Server.NodeContainer.NodeGroups;
using Content.Server.NodeContainer.Nodes;
using Content.Server.Power.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Power.NodeGroups
{
public abstract class BaseNetConnectorNodeGroup<TNetType> : BaseNodeGroup
{
public override void LoadNodes(List<Node> groupNodes)
{
base.LoadNodes(groupNodes);
var entManager = IoCManager.Resolve<IEntityManager>();
foreach (var node in groupNodes)
{
var newNetConnectorComponents = new List<IBaseNetConnectorComponent<TNetType>>();
foreach (var comp in entManager.GetComponents<IBaseNetConnectorComponent<TNetType>>(node.Owner))
{
if ((comp.NodeId == null ||
comp.NodeId == node.Name) &&
(NodeGroupID) comp.Voltage == node.NodeGroupID)
{
newNetConnectorComponents.Add(comp);
}
}
foreach (var netConnector in newNetConnectorComponents)
{
SetNetConnectorNet(netConnector);
}
}
}
protected abstract void SetNetConnectorNet(IBaseNetConnectorComponent<TNetType> netConnectorComponent);
}
}