29 lines
880 B
C#
29 lines
880 B
C#
using Content.Shared.Overlays;
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using Content.Shared.NukeOps;
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using Content.Shared.StatusIcon;
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using Content.Shared.StatusIcon.Components;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Overlays;
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public sealed class ShowSyndicateIconsSystem : EquipmentHudSystem<ShowSyndicateIconsComponent>
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{
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<NukeOperativeComponent, GetStatusIconsEvent>(OnGetStatusIconsEvent);
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}
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private void OnGetStatusIconsEvent(EntityUid uid, NukeOperativeComponent component, ref GetStatusIconsEvent ev)
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{
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if (!IsActive)
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return;
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if (_prototype.TryIndex<StatusIconPrototype>(component.SyndStatusIcon, out var iconPrototype))
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ev.StatusIcons.Add(iconPrototype);
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}
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}
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