Files
tbd-station-14/Content.Shared/Damage/Components/DamageOnHighSpeedImpactComponent.cs
2023-11-08 18:43:27 -07:00

40 lines
1.5 KiB
C#

using Content.Shared.Damage.Systems;
using Robust.Shared.Audio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Damage.Components;
/// <summary>
/// Should the entity take damage / be stunned if colliding at a speed above MinimumSpeed?
/// </summary>
[RegisterComponent, Access(typeof(DamageOnHighSpeedImpactSystem))]
public sealed partial class DamageOnHighSpeedImpactComponent : Component
{
[DataField("minimumSpeed"), ViewVariables(VVAccess.ReadWrite)]
public float MinimumSpeed = 20f;
[DataField("speedDamageFactor"), ViewVariables(VVAccess.ReadWrite)]
public float SpeedDamageFactor = 0.5f;
[DataField("soundHit", required: true), ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier SoundHit = default!;
[DataField("stunChance"), ViewVariables(VVAccess.ReadWrite)]
public float StunChance = 0.25f;
[DataField("stunMinimumDamage"), ViewVariables(VVAccess.ReadWrite)]
public int StunMinimumDamage = 10;
[DataField("stunSeconds"), ViewVariables(VVAccess.ReadWrite)]
public float StunSeconds = 1f;
[DataField("damageCooldown"), ViewVariables(VVAccess.ReadWrite)]
public float DamageCooldown = 2f;
[DataField("lastHit", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
public TimeSpan LastHit = TimeSpan.Zero;
[DataField("damage", required: true), ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier Damage = default!;
}