Files
tbd-station-14/Content.Client/Xenoarchaeology/Ui/AnalysisConsoleMenu.xaml.cs
Nemanja 8ba3d127cc Xenoarch Tweaks (#12429)
* Xenoarch feedback

print out reports, weight node traversal, dialog for destroy menu, slight effect tweaks

* make the popup not bad

* the popup, jimbo...
2022-11-07 15:57:29 -06:00

185 lines
6.2 KiB
C#

using Content.Client.Stylesheets;
using Content.Client.UserInterface.Controls;
using Content.Shared.Xenoarchaeology.Equipment;
using Content.Shared.Xenoarchaeology.XenoArtifacts;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.Xenoarchaeology.Ui;
[GenerateTypedNameReferences]
public sealed partial class AnalysisConsoleMenu : FancyWindow
{
[Dependency] private readonly IEntityManager _ent = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
public AnalysisDestroyWindow? AnalysisDestroyWindow;
public event Action<BaseButton.ButtonEventArgs>? OnServerSelectionButtonPressed;
public event Action<BaseButton.ButtonEventArgs>? OnScanButtonPressed;
public event Action<BaseButton.ButtonEventArgs>? OnPrintButtonPressed;
public event Action<BaseButton.ButtonEventArgs>? OnDestroyButtonPressed;
public AnalysisConsoleMenu()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
ServerSelectionButton.OnPressed += a => OnServerSelectionButtonPressed?.Invoke(a);
ScanButton.OnPressed += a => OnScanButtonPressed?.Invoke(a);
PrintButton.OnPressed += a => OnPrintButtonPressed?.Invoke(a);
DestroyButton.OnPressed += _ => OnDestroyButton();
}
private void OnDestroyButton()
{
// check if window is already open
if (AnalysisDestroyWindow is { IsOpen: true })
{
AnalysisDestroyWindow.MoveToFront();
return;
}
// open a new one
AnalysisDestroyWindow = new ();
AnalysisDestroyWindow.OpenCentered();
AnalysisDestroyWindow.OnYesButton += a =>
{
OnDestroyButtonPressed?.Invoke(a);
};
}
public void SetButtonsDisabled(AnalysisConsoleScanUpdateState state)
{
ScanButton.Disabled = !state.CanScan;
PrintButton.Disabled = !state.CanPrint;
var disabled = !state.ServerConnected || !state.CanScan;
DestroyButton.Disabled = disabled;
if (disabled)
{
DestroyButton.RemoveStyleClass(StyleBase.ButtonCaution);
}
else
{
DestroyButton.AddStyleClass(StyleBase.ButtonCaution);
}
}
public void UpdateArtifactIcon(EntityUid? uid)
{
if (uid == null)
{
ArtifactDisplay.Visible = false;
return;
}
ArtifactDisplay.Visible = true;
if (!_ent.TryGetComponent<SpriteComponent>(uid, out var sprite))
return;
ArtifactDisplay.Sprite = sprite;
}
public void UpdateInformationDisplay(AnalysisConsoleScanUpdateState state)
{
var message = new FormattedMessage();
if (state.Scanning)
{
message.AddMarkup(Loc.GetString("analysis-console-info-scanner"));
Information.SetMessage(message);
UpdateArtifactIcon(null); //set it to blank
return;
}
//do this here
UpdateArtifactIcon(state.Artifact);
if (state.Artifact == null)//no scan present
{
if (!state.AnalyzerConnected) //no analyzer connected
message.AddMarkup(Loc.GetString("analysis-console-info-no-scanner"));
else if (!state.CanScan) //no artifact
message.AddMarkup(Loc.GetString("analysis-console-info-no-artifact"));
else if (state.Artifact == null) //ready to go
message.AddMarkup(Loc.GetString("analysis-console-info-ready"));
}
if (state.Id != null) //node id
message.AddMarkup(Loc.GetString("analysis-console-info-id", ("id", state.Id))+"\n");
if (state.Depth != null) //node depth
message.AddMarkup(Loc.GetString("analysis-console-info-depth", ("depth", state.Depth))+"\n");
if (state.Triggered != null) //whether it has been triggered
{
var activated = state.Triggered.Value
? "analysis-console-info-triggered-true"
: "analysis-console-info-triggered-false";
message.AddMarkup(Loc.GetString(activated)+"\n");
}
message.AddMarkup("\n");
var needSecondNewline = false;
if (state.TriggerProto != null && //possible triggers
_proto.TryIndex<ArtifactTriggerPrototype>(state.TriggerProto, out var trigger) &&
trigger.TriggerHint != null)
{
message.AddMarkup(Loc.GetString("analysis-console-info-trigger",
("trigger", Loc.GetString(trigger.TriggerHint))) + "\n");
needSecondNewline = true;
}
if (state.EffectProto != null && //possible effects
_proto.TryIndex<ArtifactEffectPrototype>(state.EffectProto, out var effect) &&
effect.EffectHint != null)
{
message.AddMarkup(Loc.GetString("analysis-console-info-effect",
("effect", Loc.GetString(effect.EffectHint))) + "\n");
needSecondNewline = true;
}
if (needSecondNewline)
message.AddMarkup("\n");
if (state.Edges != null) //number of edges
message.AddMarkup(Loc.GetString("analysis-console-info-edges", ("edges", state.Edges))+"\n");
if (state.Completion != null) //completion percentage
{
message.AddMarkup(Loc.GetString("analysis-console-info-completion",
("percentage", Math.Round(state.Completion.Value * 100)))+"\n");
}
Information.SetMessage(message);
}
public void UpdateProgressBar(AnalysisConsoleScanUpdateState state)
{
ProgressBar.Visible = state.Scanning;
ProgressLabel.Visible = state.Scanning;
if (!state.Scanning)
return;
ProgressLabel.Text = Loc.GetString("analysis-console-progress-text",
("seconds", (int) state.TotalTime.TotalSeconds - (int) state.TimeRemaining.TotalSeconds));
ProgressBar.Value = (float) state.TimeRemaining.Divide(state.TotalTime);
}
public override void Close()
{
base.Close();
AnalysisDestroyWindow?.Close();
}
}