Files
tbd-station-14/Content.Shared/Weapons/Ranged/Components/TargetedProjectileComponent.cs

13 lines
370 B
C#

using Content.Shared.Weapons.Ranged.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Weapons.Ranged.Components;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedGunSystem))]
public sealed partial class TargetedProjectileComponent : Component
{
[DataField, AutoNetworkedField]
public EntityUid Target;
}