* DNA component * Commit numba 2 * Added DNA into Station Records Computer * commit numba 3 * commit numba 4 * Vomit also contain DNA component now * fixed DNA field not clearing after scanning another item * commit numba 10 Drinking leaves DNA on an object. Breaking glasses, bottles and beakers leave DNA and leave fingerprints/fibers with 40% chance on glass shards. + lotta fixes * 11 * 12 * 14 * Added DNA guide entry * FIX
69 lines
2.5 KiB
C#
69 lines
2.5 KiB
C#
using Content.Shared.Interaction.Events;
|
|
using Content.Shared.Inventory;
|
|
using Robust.Shared.Random;
|
|
|
|
namespace Content.Server.Forensics
|
|
{
|
|
public sealed class ForensicsSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IRobustRandom _random = default!;
|
|
[Dependency] private readonly InventorySystem _inventory = default!;
|
|
public override void Initialize()
|
|
{
|
|
SubscribeLocalEvent<FingerprintComponent, ContactInteractionEvent>(OnInteract);
|
|
SubscribeLocalEvent<FingerprintComponent, ComponentInit>(OnFingeprintInit);
|
|
SubscribeLocalEvent<DnaComponent, ComponentInit>(OnDNAInit);
|
|
}
|
|
|
|
private void OnInteract(EntityUid uid, FingerprintComponent component, ContactInteractionEvent args)
|
|
{
|
|
ApplyEvidence(uid, args.Other);
|
|
}
|
|
|
|
private void OnFingeprintInit(EntityUid uid, FingerprintComponent component, ComponentInit args)
|
|
{
|
|
component.Fingerprint = GenerateFingerprint();
|
|
}
|
|
|
|
private void OnDNAInit(EntityUid uid, DnaComponent component, ComponentInit args)
|
|
{
|
|
component.DNA = GenerateDNA();
|
|
}
|
|
|
|
private string GenerateFingerprint()
|
|
{
|
|
byte[] fingerprint = new byte[16];
|
|
_random.NextBytes(fingerprint);
|
|
return Convert.ToHexString(fingerprint);
|
|
}
|
|
|
|
private string GenerateDNA()
|
|
{
|
|
var letters = new List<string> { "A", "C", "G", "T" };
|
|
string DNA = String.Empty;
|
|
|
|
for (int i = 0; i < 16; i++)
|
|
{
|
|
DNA += letters[_random.Next(letters.Count)];
|
|
}
|
|
|
|
return DNA;
|
|
}
|
|
|
|
private void ApplyEvidence(EntityUid user, EntityUid target)
|
|
{
|
|
var component = EnsureComp<ForensicsComponent>(target);
|
|
if (_inventory.TryGetSlotEntity(user, "gloves", out var gloves))
|
|
{
|
|
if (TryComp<FiberComponent>(gloves, out var fiber) && !string.IsNullOrEmpty(fiber.FiberMaterial))
|
|
component.Fibers.Add(string.IsNullOrEmpty(fiber.FiberColor) ? Loc.GetString("forensic-fibers", ("material", fiber.FiberMaterial)) : Loc.GetString("forensic-fibers-colored", ("color", fiber.FiberColor), ("material", fiber.FiberMaterial)));
|
|
|
|
if (HasComp<FingerprintMaskComponent>(gloves))
|
|
return;
|
|
}
|
|
if (TryComp<FingerprintComponent>(user, out var fingerprint))
|
|
component.Fingerprints.Add(fingerprint.Fingerprint ?? "");
|
|
}
|
|
}
|
|
}
|