Files
tbd-station-14/Content.Server/Forensics/Systems/ForensicsSystem.cs
faint 8b6996cbae DNA basics (#14724)
* DNA component

* Commit numba 2

* Added DNA into Station Records Computer

* commit numba 3

* commit numba 4

* Vomit also contain DNA component now

* fixed DNA field not clearing after scanning another item

* commit numba 10
Drinking leaves DNA on an object. Breaking glasses, bottles and beakers leave DNA and leave fingerprints/fibers with 40% chance on glass shards. + lotta fixes

* 11

* 12

* 14

* Added DNA guide entry

* FIX
2023-03-30 22:49:25 -06:00

69 lines
2.5 KiB
C#

using Content.Shared.Interaction.Events;
using Content.Shared.Inventory;
using Robust.Shared.Random;
namespace Content.Server.Forensics
{
public sealed class ForensicsSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
public override void Initialize()
{
SubscribeLocalEvent<FingerprintComponent, ContactInteractionEvent>(OnInteract);
SubscribeLocalEvent<FingerprintComponent, ComponentInit>(OnFingeprintInit);
SubscribeLocalEvent<DnaComponent, ComponentInit>(OnDNAInit);
}
private void OnInteract(EntityUid uid, FingerprintComponent component, ContactInteractionEvent args)
{
ApplyEvidence(uid, args.Other);
}
private void OnFingeprintInit(EntityUid uid, FingerprintComponent component, ComponentInit args)
{
component.Fingerprint = GenerateFingerprint();
}
private void OnDNAInit(EntityUid uid, DnaComponent component, ComponentInit args)
{
component.DNA = GenerateDNA();
}
private string GenerateFingerprint()
{
byte[] fingerprint = new byte[16];
_random.NextBytes(fingerprint);
return Convert.ToHexString(fingerprint);
}
private string GenerateDNA()
{
var letters = new List<string> { "A", "C", "G", "T" };
string DNA = String.Empty;
for (int i = 0; i < 16; i++)
{
DNA += letters[_random.Next(letters.Count)];
}
return DNA;
}
private void ApplyEvidence(EntityUid user, EntityUid target)
{
var component = EnsureComp<ForensicsComponent>(target);
if (_inventory.TryGetSlotEntity(user, "gloves", out var gloves))
{
if (TryComp<FiberComponent>(gloves, out var fiber) && !string.IsNullOrEmpty(fiber.FiberMaterial))
component.Fibers.Add(string.IsNullOrEmpty(fiber.FiberColor) ? Loc.GetString("forensic-fibers", ("material", fiber.FiberMaterial)) : Loc.GetString("forensic-fibers-colored", ("color", fiber.FiberColor), ("material", fiber.FiberMaterial)));
if (HasComp<FingerprintMaskComponent>(gloves))
return;
}
if (TryComp<FingerprintComponent>(user, out var fingerprint))
component.Fingerprints.Add(fingerprint.Fingerprint ?? "");
}
}
}