Files
tbd-station-14/Content.Server/Commands/GameTicking/TileWallsCommand.cs
Acruid 8b5d66050a Console Unify API Changes (#3059)
* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
2021-02-01 16:49:43 -08:00

114 lines
3.7 KiB
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Maps;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.Commands.GameTicking
{
[AdminCommand(AdminFlags.Mapping)]
class TileWallsCommand : IConsoleCommand
{
// ReSharper disable once StringLiteralTypo
public string Command => "tilewalls";
public string Description => "Puts an underplating tile below every wall on a grid.";
public string Help => $"Usage: {Command} <gridId> | {Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
GridId gridId;
switch (args.Length)
{
case 0:
if (player?.AttachedEntity == null)
{
shell.WriteLine("Only a player can run this command.");
return;
}
gridId = player.AttachedEntity.Transform.GridID;
break;
case 1:
if (!int.TryParse(args[0], out var id))
{
shell.WriteLine($"{args[0]} is not a valid integer.");
return;
}
gridId = new GridId(id);
break;
default:
shell.WriteLine(Help);
return;
}
var mapManager = IoCManager.Resolve<IMapManager>();
if (!mapManager.TryGetGrid(gridId, out var grid))
{
shell.WriteLine($"No grid exists with id {gridId}");
return;
}
var entityManager = IoCManager.Resolve<IEntityManager>();
if (!entityManager.TryGetEntity(grid.GridEntityId, out var gridEntity))
{
shell.WriteLine($"Grid {gridId} doesn't have an associated grid entity.");
return;
}
var tileDefinitionManager = IoCManager.Resolve<ITileDefinitionManager>();
var underplating = tileDefinitionManager["underplating"];
var underplatingTile = new Tile(underplating.TileId);
var changed = 0;
foreach (var childUid in gridEntity.Transform.ChildEntityUids)
{
if (!entityManager.TryGetEntity(childUid, out var childEntity))
{
continue;
}
var prototype = childEntity.Prototype;
while (true)
{
if (prototype?.Parent == null)
{
break;
}
prototype = prototype.Parent;
}
if (prototype?.ID != "base_wall")
{
continue;
}
if (!childEntity.TryGetComponent(out SnapGridComponent snapGrid))
{
continue;
}
var tile = grid.GetTileRef(childEntity.Transform.Coordinates);
var tileDef = (ContentTileDefinition) tileDefinitionManager[tile.Tile.TypeId];
if (tileDef.Name == "underplating")
{
continue;
}
grid.SetTile(childEntity.Transform.Coordinates, underplatingTile);
changed++;
}
shell.WriteLine($"Changed {changed} tiles.");
}
}
}