29 lines
848 B
C#
29 lines
848 B
C#
using System;
|
|
using Robust.Shared.Interfaces.GameObjects;
|
|
using Robust.Shared.Interfaces.Serialization;
|
|
|
|
namespace Content.Shared.Actions
|
|
{
|
|
/// <summary>
|
|
/// Item action which does something immediately when used and has
|
|
/// no target.
|
|
/// </summary>
|
|
public interface IInstantItemAction : IItemActionBehavior
|
|
{
|
|
|
|
/// <summary>
|
|
/// Invoked when the instant action should be performed.
|
|
/// Implementation should perform the server side logic of the action.
|
|
/// </summary>
|
|
void DoInstantAction(InstantItemActionEventArgs args);
|
|
}
|
|
|
|
public class InstantItemActionEventArgs : ItemActionEventArgs
|
|
{
|
|
public InstantItemActionEventArgs(IEntity performer, IEntity item, ItemActionType actionType) :
|
|
base(performer, item, actionType)
|
|
{
|
|
}
|
|
}
|
|
}
|