Files
tbd-station-14/Content.Server/GameObjects/Components/Interactable/TilePryingComponent.cs

64 lines
2.6 KiB
C#

using Content.Server.GameObjects.EntitySystems.Click;
using Content.Shared.GameObjects.Components.Interactable;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Maps;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Interactable
{
[RegisterComponent]
public class TilePryingComponent : Component, IAfterInteract
{
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
public override string Name => "TilePrying";
private bool _toolComponentNeeded = true;
public void AfterInteract(AfterInteractEventArgs eventArgs)
{
TryPryTile(eventArgs.User, eventArgs.ClickLocation);
}
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _toolComponentNeeded, "toolComponentNeeded", true);
}
public async void TryPryTile(IEntity user, GridCoordinates clickLocation)
{
if (!Owner.TryGetComponent<ToolComponent>(out var tool) && _toolComponentNeeded)
return;
var mapGrid = _mapManager.GetGrid(clickLocation.GridID);
var tile = mapGrid.GetTileRef(clickLocation);
var coordinates = mapGrid.GridTileToLocal(tile.GridIndices);
if (!_entitySystemManager.GetEntitySystem<InteractionSystem>().InRangeUnobstructed(user.Transform.MapPosition, coordinates.ToMap(_mapManager), ignoredEnt:user))
return;
var tileDef = (ContentTileDefinition)_tileDefinitionManager[tile.Tile.TypeId];
if (!tileDef.CanCrowbar) return;
if (_toolComponentNeeded && !await tool!.UseTool(user, null, 0f, ToolQuality.Prying))
return;
var underplating = _tileDefinitionManager["underplating"];
mapGrid.SetTile(clickLocation, new Tile(underplating.TileId));
//Actually spawn the relevant tile item at the right position and give it some offset to the corner.
var tileItem = Owner.EntityManager.SpawnEntity(tileDef.ItemDropPrototypeName, coordinates);
tileItem.Transform.WorldPosition += (0.2f, 0.2f);
}
}
}