39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
using System.Numerics;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Shared.Nutrition.AnimalHusbandry;
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/// <summary>
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/// This is used for marking entities as infants.
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/// Infants have half the size, visually, and cannot breed.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentPause]
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public sealed partial class InfantComponent : Component
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{
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/// <summary>
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/// How long the entity remains an infant.
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/// </summary>
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[DataField("infantDuration")]
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public TimeSpan InfantDuration = TimeSpan.FromMinutes(3);
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/// <summary>
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/// The base scale of the entity
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/// </summary>
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[DataField("defaultScale")]
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public Vector2 DefaultScale = Vector2.One;
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/// <summary>
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/// The size difference of the entity while it's an infant.
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/// </summary>
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[DataField("visualScale")]
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public Vector2 VisualScale = new(.5f, .5f);
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/// <summary>
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/// When the entity will stop being an infant.
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/// </summary>
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[DataField("infantEndTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
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[AutoPausedField]
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public TimeSpan InfantEndTime;
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}
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