Files
tbd-station-14/Content.Shared/HealthExaminable/HealthExaminableSystem.cs
pathetic meowmeow 8894eca118 Offbrand medical (#3366)
* Offbrand medical

* what if we regrade

* zombies are mostly there thats it thats a wrap xd

* here's changeling

* some bonus gut punches

* start working on the guidebook

* fix rsi and yaml lints

* my agrichem so fits

* we stay rejuvenated

* my china so laked

* debrute

* fix suicide

* fix the suicide tests

* my surgery so requires laying down

* the guidebook continues

* READ KEB PAGES

* keb vascular recoupler

* read keb medicine

* fix yaml lint

* fix the EntityRemoveConstructionGraphStep

* fix overlay init

* scalpels are not a food tool

* return of the programmer art

* my line so nieuw

* boxes deserve veins too

* mrrrp yaml

* what if we redid brain damage alerts

* bloot pressure

* kill mannitol drowsiness

* get licensed

* my read so me

* get feedbacked nerd

* fine-tune the heart stoppage conditions

* cryostasis adjustments, guidebook adjustments, fix negative strain issues

* my surgery so table

* fix heart surgery and guidebook

* medicine & defibrillator pass

* iv bags and stands

* prefills

* janet gets very sidetracked

* mostly finished iv stuff

* what if we fixed the guidebook

* halve decapoid cryostasis

* my medicines so IV

* finetune cryostasis

* less logspam

* metabolism-aware iv stands and cryopods

* give people painkillers

* yaml lint real

* fix blood build

* finish rebase

* tidy up localization

* clean up my yaml beasties...

* soft curve after exceeding maximum damage

* husks/bonedeaths

Grabbag of Offmed fixes & improvements (#3461)

* CPR moment

* Mob AI fix

* Fix brain oxygenation not updating on regeneration

* sorry gamers you cannot resist the pull

* Troll combat abilities more in softcrit

praying rn (#3467)

dont have CPR be 50% (#3468)

Make offbrand murder easier to contend with (#3473)

* e

* disrupt people in softcrit when attacking them

* ok gamers we're gaming

* forgor

Hopefully final pass before Offbrand merge (#3475)

First pass of Offbrand adjustments (#3477)

Swap blood pressure values in health analyzer (#3476)

Systolic over diastolic

Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com>

Offbrand pass 2: Mostly bugfixes (#3480)

Fix zeds causing PVS reloads (#3482)

Offbrand pass 3: I hate surgery I hate surgery I hate surgery I (#3481)

* set up surgery ui

* test fail real

Pain/braingasps (#3487)

Offmed bundle 5 - the evil one (#3489)

* Evil cavity surgery

* les borgues

* nicotine moment

* epinephrine RNG

* legalese

* test fail real

* ok jamers cope with c4

Pass 6
2025-09-27 22:36:57 -04:00

119 lines
3.7 KiB
C#

using Content.Shared.Damage;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
using Content.Shared.IdentityManagement;
using Content.Shared.Verbs;
using Robust.Shared.Utility;
namespace Content.Shared.HealthExaminable;
public sealed class HealthExaminableSystem : EntitySystem
{
[Dependency] private readonly ExamineSystemShared _examineSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HealthExaminableComponent, GetVerbsEvent<ExamineVerb>>(OnGetExamineVerbs);
}
private void OnGetExamineVerbs(EntityUid uid, HealthExaminableComponent component, GetVerbsEvent<ExamineVerb> args)
{
if (!TryComp<DamageableComponent>(uid, out var damage))
return;
var detailsRange = _examineSystem.IsInDetailsRange(args.User, uid);
var verb = new ExamineVerb()
{
Act = () =>
{
var markup = CreateMarkup(uid, component, damage);
_examineSystem.SendExamineTooltip(args.User, uid, markup, false, false);
},
Text = Loc.GetString("health-examinable-verb-text"),
Category = VerbCategory.Examine,
Disabled = !detailsRange,
Message = detailsRange ? null : Loc.GetString("health-examinable-verb-disabled"),
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/rejuvenate.svg.192dpi.png"))
};
args.Verbs.Add(verb);
}
public FormattedMessage CreateMarkup(EntityUid uid, HealthExaminableComponent component, DamageableComponent damage)
{
var msg = new FormattedMessage();
var first = true;
foreach (var type in component.ExaminableTypes)
{
if (!damage.Damage.DamageDict.TryGetValue(type, out var dmg))
continue;
if (dmg == FixedPoint2.Zero)
continue;
FixedPoint2 closest = FixedPoint2.Zero;
string chosenLocStr = string.Empty;
foreach (var threshold in component.Thresholds)
{
var str = $"health-examinable-{component.LocPrefix}-{type}-{threshold}";
var tempLocStr = Loc.GetString($"health-examinable-{component.LocPrefix}-{type}-{threshold}", ("target", Identity.Entity(uid, EntityManager)));
// i.e., this string doesn't exist, because theres nothing for that threshold
if (tempLocStr == str)
continue;
if (dmg > threshold && threshold > closest)
{
chosenLocStr = tempLocStr;
closest = threshold;
}
}
if (closest == FixedPoint2.Zero)
continue;
if (!first)
{
msg.PushNewline();
}
else
{
first = false;
}
msg.AddMarkupOrThrow(chosenLocStr);
}
// Offbrand: reordered the empty placeholder to after people have added to health examinable
// Anything else want to add on to this?
RaiseLocalEvent(uid, new HealthBeingExaminedEvent(msg), true);
if (msg.IsEmpty)
{
msg.AddMarkupOrThrow(Loc.GetString($"health-examinable-{component.LocPrefix}-none"));
}
return msg;
}
}
/// <summary>
/// A class raised on an entity whose health is being examined
/// in order to add special text that is not handled by the
/// damage thresholds.
/// </summary>
public sealed class HealthBeingExaminedEvent
{
public FormattedMessage Message;
public HealthBeingExaminedEvent(FormattedMessage message)
{
Message = message;
}
}