Files
tbd-station-14/Content.Client/UserInterface/Systems/Chat/ChatUIController.Highlighting.cs

157 lines
6.5 KiB
C#

using System.Linq;
using System.Text.RegularExpressions;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controllers;
using Content.Shared.CCVar;
using Content.Client.CharacterInfo;
using static Content.Client.CharacterInfo.CharacterInfoSystem;
namespace Content.Client.UserInterface.Systems.Chat;
/// <summary>
/// A partial class of ChatUIController that handles the saving and loading of highlights for the chatbox.
/// It also makes use of the CharacterInfoSystem to optionally generate highlights based on the character's info.
/// </summary>
public sealed partial class ChatUIController : IOnSystemChanged<CharacterInfoSystem>
{
[UISystemDependency] private readonly CharacterInfoSystem _characterInfo = default!;
/// <summary>
/// The list of words to be highlighted in the chatbox.
/// </summary>
private List<string> _highlights = new();
/// <summary>
/// The string holding the hex color used to highlight words.
/// </summary>
private string? _highlightsColor;
private bool _autoFillHighlightsEnabled;
/// <summary>
/// The boolean that keeps track of the 'OnCharacterUpdated' event, whenever it's a player attaching or opening the character info panel.
/// </summary>
private bool _charInfoIsAttach = false;
public event Action<string>? HighlightsUpdated;
private void InitializeHighlights()
{
_config.OnValueChanged(CCVars.ChatAutoFillHighlights, (value) => { _autoFillHighlightsEnabled = value; }, true);
_config.OnValueChanged(CCVars.ChatHighlightsColor, (value) => { _highlightsColor = value; }, true);
// Load highlights if any were saved.
string highlights = _config.GetCVar(CCVars.ChatHighlights);
if (!string.IsNullOrEmpty(highlights))
{
UpdateHighlights(highlights, true);
}
}
public void OnSystemLoaded(CharacterInfoSystem system)
{
system.OnCharacterUpdate += OnCharacterUpdated;
}
public void OnSystemUnloaded(CharacterInfoSystem system)
{
system.OnCharacterUpdate -= OnCharacterUpdated;
}
private void UpdateAutoFillHighlights()
{
if (!_autoFillHighlightsEnabled)
return;
// If auto highlights are enabled generate a request for new character info
// that will be used to determine the highlights.
_charInfoIsAttach = true;
_characterInfo.RequestCharacterInfo();
}
public void UpdateHighlights(string newHighlights, bool firstLoad = false)
{
// Do nothing if the provided highlights are the same as the old ones and it is not the first time.
if (!firstLoad && _config.GetCVar(CCVars.ChatHighlights).Equals(newHighlights, StringComparison.CurrentCultureIgnoreCase))
return;
_config.SetCVar(CCVars.ChatHighlights, newHighlights);
_config.SaveToFile();
_highlights.Clear();
// We first subdivide the highlights based on newlines to prevent replacing
// a valid "\n" tag and adding it to the final regex.
string[] splittedHighlights = newHighlights.Split('\n', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
for (int i = 0; i < splittedHighlights.Length; i++)
{
// Replace every "\" character with a "\\" to prevent "\n", "\0", etc...
string keyword = splittedHighlights[i].Replace(@"\", @"\\");
// Escape the keyword to prevent special characters like "(" and ")" to be considered valid regex.
keyword = Regex.Escape(keyword);
// 1. Since the "["s in WrappedMessage are already sanitized, add 2 extra "\"s
// to make sure it matches the literal "\" before the square bracket.
keyword = keyword.Replace(@"\[", @"\\\[");
// If present, replace the double quotes at the edges with tags
// that make sure the words to match are separated by spaces or punctuation.
// NOTE: The reason why we don't use \b tags is that \b doesn't match reverse slash characters "\" so
// a pre-sanitized (see 1.) string like "\[test]" wouldn't get picked up by the \b.
if (keyword.Count(c => (c == '"')) > 0)
{
// Matches the last double quote character.
keyword = Regex.Replace(keyword, "\"$", "(?!\\w)");
// When matching for the first double quote character we also consider the possibility
// of the double quote being preceded by a @ character.
keyword = Regex.Replace(keyword, "^\"|(?<=^@)\"", "(?<!\\w)");
}
// Make sure any name tagged as ours gets highlighted only when others say it.
keyword = Regex.Replace(keyword, "^@", @"(?<=(?<=,.*"".*)|(?<!\[Name].*))");
_highlights.Add(keyword);
}
// Arrange the list of highlights in descending order so that when highlighting,
// the full word (eg. "Security") gets picked before the abbreviation (eg. "Sec").
_highlights.Sort((x, y) => y.Length.CompareTo(x.Length));
}
private void OnCharacterUpdated(CharacterData data)
{
// If _charInfoIsAttach is false then the opening of the character panel was the one
// to generate the event, dismiss it.
if (!_charInfoIsAttach)
return;
var (_, job, _, _, entityName) = data;
// Mark this entity's name as our character name for the "UpdateHighlights" function.
string newHighlights = "@" + entityName;
// Subdivide the character's name based on spaces or hyphens so that every word gets highlighted.
if (newHighlights.Count(c => (c == ' ' || c == '-')) == 1)
newHighlights = newHighlights.Replace("-", "\n@").Replace(" ", "\n@");
// If the character has a name with more than one hyphen assume it is a lizard name and extract the first and
// last name eg. "Eats-The-Food" -> "@Eats" "@Food"
if (newHighlights.Count(c => c == '-') > 1)
newHighlights = newHighlights.Split('-')[0] + "\n@" + newHighlights.Split('-')[^1];
// Convert the job title to kebab-case and use it as a key for the loc file.
string jobKey = job.Replace(' ', '-').ToLower();
if (Loc.TryGetString($"highlights-{jobKey}", out var jobMatches))
newHighlights += '\n' + jobMatches.Replace(", ", "\n");
UpdateHighlights(newHighlights);
HighlightsUpdated?.Invoke(newHighlights);
_charInfoIsAttach = false;
}
}