Files
tbd-station-14/Content.Server/VoiceMask/VoiceMaskSystem.cs
2022-12-19 08:41:47 +11:00

89 lines
2.8 KiB
C#

using Content.Server.Chat.Systems;
using Content.Server.Popups;
using Content.Shared.Actions;
using Content.Shared.Inventory.Events;
using Content.Shared.Preferences;
using Content.Shared.Verbs;
using Content.Shared.VoiceMask;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
namespace Content.Server.VoiceMask;
public sealed partial class VoiceMaskSystem : EntitySystem
{
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
public override void Initialize()
{
SubscribeLocalEvent<VoiceMaskComponent, TransformSpeakerNameEvent>(OnSpeakerNameTransform);
SubscribeLocalEvent<VoiceMaskComponent, VoiceMaskChangeNameMessage>(OnChangeName);
SubscribeLocalEvent<VoiceMaskerComponent, GotEquippedEvent>(OnEquip);
SubscribeLocalEvent<VoiceMaskerComponent, GotUnequippedEvent>(OnUnequip);
SubscribeLocalEvent<VoiceMaskSetNameEvent>(OnSetName);
// SubscribeLocalEvent<VoiceMaskerComponent, GetVerbsEvent<AlternativeVerb>>(GetVerbs);
}
private void OnSetName(VoiceMaskSetNameEvent ev)
{
OpenUI(ev.Performer);
}
private void OnChangeName(EntityUid uid, VoiceMaskComponent component, VoiceMaskChangeNameMessage message)
{
if (message.Name.Length > HumanoidCharacterProfile.MaxNameLength || message.Name.Length <= 0)
{
_popupSystem.PopupCursor(Loc.GetString("voice-mask-popup-failure"), message.Session);
return;
}
component.VoiceName = message.Name;
_popupSystem.PopupCursor(Loc.GetString("voice-mask-popup-success"), message.Session);
TrySetLastKnownName(uid, message.Name);
UpdateUI(uid, component);
}
private void OnSpeakerNameTransform(EntityUid uid, VoiceMaskComponent component, TransformSpeakerNameEvent args)
{
if (component.Enabled)
{
/*
args.Name = _idCard.TryGetIdCard(uid, out var card) && !string.IsNullOrEmpty(card.FullName)
? card.FullName
: Loc.GetString("voice-mask-unknown");
*/
args.Name = component.VoiceName;
}
}
private void OpenUI(EntityUid player, ActorComponent? actor = null)
{
if (!Resolve(player, ref actor))
{
return;
}
_uiSystem.GetUiOrNull(player, VoiceMaskUIKey.Key)?.Open(actor.PlayerSession);
UpdateUI(player);
}
private void UpdateUI(EntityUid owner, VoiceMaskComponent? component = null)
{
if (!Resolve(owner, ref component))
{
return;
}
_uiSystem.GetUiOrNull(owner, VoiceMaskUIKey.Key)?.SetState(new VoiceMaskBuiState(component.VoiceName));
}
}
public sealed class VoiceMaskSetNameEvent : InstantActionEvent
{
}