Files
tbd-station-14/Content.Server/Labels/Label/HandLabelerSystem.cs
2022-12-19 08:41:47 +11:00

125 lines
4.9 KiB
C#

using Content.Server.Labels.Components;
using Content.Server.UserInterface;
using Content.Server.Popups;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Interaction;
using Content.Shared.Labels;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
namespace Content.Server.Labels
{
/// <summary>
/// A hand labeler system that lets an object apply labels to objects with the <see cref="LabelComponent"/> .
/// </summary>
[UsedImplicitly]
public sealed class HandLabelerSystem : EntitySystem
{
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly LabelSystem _labelSystem = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HandLabelerComponent, AfterInteractEvent>(AfterInteractOn);
SubscribeLocalEvent<HandLabelerComponent, ActivateInWorldEvent>(OnActivate);
SubscribeLocalEvent<HandLabelerComponent, GetVerbsEvent<UtilityVerb>>(OnUtilityVerb);
// Bound UI subscriptions
SubscribeLocalEvent<HandLabelerComponent, HandLabelerLabelChangedMessage>(OnHandLabelerLabelChanged);
}
private void OnUtilityVerb(EntityUid uid, HandLabelerComponent handLabeler, GetVerbsEvent<UtilityVerb> args)
{
if (args.Target is not { Valid: true } target || !handLabeler.Whitelist.IsValid(target) || !args.CanAccess)
return;
string labelerText = handLabeler.AssignedLabel == string.Empty ? Loc.GetString("hand-labeler-remove-label-text") : Loc.GetString("hand-labeler-add-label-text");
var verb = new UtilityVerb()
{
Act = () =>
{
AddLabelTo(uid, handLabeler, target, out var result);
if (result != null)
_popupSystem.PopupEntity(result, args.User, args.User);
},
Text = labelerText
};
args.Verbs.Add(verb);
}
private void AfterInteractOn(EntityUid uid, HandLabelerComponent handLabeler, AfterInteractEvent args)
{
if (args.Target is not {Valid: true} target || !handLabeler.Whitelist.IsValid(target) || !args.CanReach)
return;
AddLabelTo(uid, handLabeler, target, out string? result);
if (result == null)
return;
_popupSystem.PopupEntity(result, args.User, args.User);
// Log labeling
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(args.User):user} labeled {ToPrettyString(target):target} with {ToPrettyString(uid):labeler}");
}
private void AddLabelTo(EntityUid uid, HandLabelerComponent? handLabeler, EntityUid target, out string? result)
{
if (!Resolve(uid, ref handLabeler))
{
result = null;
return;
}
if (handLabeler.AssignedLabel == string.Empty)
{
_labelSystem.Label(target, null);
result = Loc.GetString("hand-labeler-successfully-removed");
return;
}
_labelSystem.Label(target, handLabeler.AssignedLabel);
result = Loc.GetString("hand-labeler-successfully-applied");
}
private void OnActivate(EntityUid uid, HandLabelerComponent handLabeler, ActivateInWorldEvent args)
{
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
return;
handLabeler.Owner.GetUIOrNull(HandLabelerUiKey.Key)?.Open(actor.PlayerSession);
args.Handled = true;
}
private void OnHandLabelerLabelChanged(EntityUid uid, HandLabelerComponent handLabeler, HandLabelerLabelChangedMessage args)
{
if (args.Session.AttachedEntity is not {Valid: true} player)
return;
handLabeler.AssignedLabel = args.Label.Trim().Substring(0, Math.Min(handLabeler.MaxLabelChars, args.Label.Length));
DirtyUI(uid, handLabeler);
// Log label change
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(player):user} set {ToPrettyString(uid):labeler} to apply label \"{handLabeler.AssignedLabel}\"");
}
private void DirtyUI(EntityUid uid,
HandLabelerComponent? handLabeler = null)
{
if (!Resolve(uid, ref handLabeler))
return;
_userInterfaceSystem.TrySetUiState(uid, HandLabelerUiKey.Key,
new HandLabelerBoundUserInterfaceState(handLabeler.AssignedLabel));
}
}
}