Files
tbd-station-14/Content.Server/Commands/GameTicking/JoinGameCommand.cs
DrSmugleaf 87f9a6e167 Reorganize commands into the Commands folder (#2679)
* Reorganize commands into the Commands folder

* RIDER
2020-12-03 13:40:47 +11:00

58 lines
1.8 KiB
C#

using System.Collections.Generic;
using Content.Server.Administration;
using Content.Server.GameTicking;
using Content.Server.Interfaces.GameTicking;
using Content.Shared.Roles;
using Robust.Server.Interfaces.Console;
using Robust.Server.Interfaces.Player;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.Server.Commands.GameTicking
{
[AnyCommand]
class JoinGameCommand : IClientCommand
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public string Command => "joingame";
public string Description => "";
public string Help => "";
public JoinGameCommand()
{
IoCManager.InjectDependencies(this);
}
public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
{
var output = string.Join(".", args);
if (player == null)
{
return;
}
var ticker = IoCManager.Resolve<IGameTicker>();
if (ticker.RunLevel == GameRunLevel.PreRoundLobby)
{
shell.SendText(player, "Round has not started.");
return;
}
else if(ticker.RunLevel == GameRunLevel.InRound)
{
string ID = args[0];
var positions = ticker.GetAvailablePositions();
if(positions.GetValueOrDefault(ID, 0) == 0) //n < 0 is treated as infinite
{
var jobPrototype = _prototypeManager.Index<JobPrototype>(ID);
shell.SendText(player, $"{jobPrototype.Name} has no available slots.");
return;
}
ticker.MakeJoinGame(player, args[0].ToString());
return;
}
ticker.MakeJoinGame(player, null);
}
}
}