Files
tbd-station-14/Content.Server/Chemistry/ReactionEffects/SolutionTemperatureEffects.cs
TemporalOroboros d75e743dd7 Solution Entities (#21916)
* Creates Content.Shared.Chemistry.Solutions
Copies Solution class to new namespace
Obsoletes old Solution class

* Switches over to the Solutions.Solution Solution

* Creates Content.Shared.Chemistry.Containers
Copies relevant components/systems to the new namespace
Obsoletes old versions

* Switches over to the Containers.XYZ namespace

* Creates SolutionSystem and obsoletes old SolutionContainerSystem methods

* Start using SolutionSystem for Solution manipulation

* EnumerateSolutions

* Move TryGetMixableSolution

* Move EnsureSolution to Server

* Create Solution Entities

* Stop using obsolete solution system methods

* Fix prototype component tests

* Add using ..Audio.Systems; back

* Wrap solution container slots in ContainerSlots

* Actually add the slot to the solution container map

* Dirty SolutionContainerComponent when ensuring solutions

* Revert namespace changes

* Remerge SolutionSystem and SolutionContainerSystem

* SolutionContainerManagerComponent refactor

* Avoid wrapping necessary code in DebugTools.Assert as it is removed when compiling for release

* Readd examine reagent sorting

* Fix errors

* Poke tests

* Fix solution names not being applied

* Fix WoolyComponent including statement

* Fix merge skew

* Fix compile errors

* Make reactions use solntities

* Reindent solution class namespace

* Field attribute changes

* AutoGenerateComponentState for SolutionContainerComponent

* SolutionContainerComponent -> ContainedSolutionComponent

* ref ReactionAttemptEvent

* Denetwork preinit solutions

* Misc 1

* Nullable TryGetSolution out vars

* Cache associated solutions

* Fix merge skew

* Use explicit regions in SharedSolutionContainerSystem.Capabilities

* Add debug assert

* Use explicit regions in SharedSolutionContainerSystem.Relay + ref SolutionContainerChangedEvent

* ContainedSolutionComponent.Name -> ContainedSolutionComponent.ContainerName

* SolutionComponent doc comments

* Implicit DataField names and property purge

* ReagentEffect DataField names

* Local variables for readability

* Sort using statements + Entity<T> event handlers

* Fix compile erros

* Fix compile errors

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2023-12-28 17:58:14 -08:00

122 lines
4.6 KiB
C#

using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Prototypes;
namespace Content.Server.Chemistry.ReactionEffects
{
/// <summary>
/// Sets the temperature of the solution involved with the reaction to a new value.
/// </summary>
[DataDefinition]
public sealed partial class SetSolutionTemperatureEffect : ReagentEffect
{
/// <summary>
/// The temperature to set the solution to.
/// </summary>
[DataField("temperature", required: true)] private float _temperature;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-set-solution-temperature-effect",
("chance", Probability), ("temperature", _temperature));
public override void Effect(ReagentEffectArgs args)
{
var solution = args.Source;
if (solution == null)
return;
solution.Temperature = _temperature;
}
}
/// <summary>
/// Adjusts the temperature of the solution involved in the reaction.
/// </summary>
[DataDefinition]
public sealed partial class AdjustSolutionTemperatureEffect : ReagentEffect
{
/// <summary>
/// The change in temperature.
/// </summary>
[DataField("delta", required: true)] private float _delta;
/// <summary>
/// The minimum temperature this effect can reach.
/// </summary>
[DataField("minTemp")] private float _minTemp = 0.0f;
/// <summary>
/// The maximum temperature this effect can reach.
/// </summary>
[DataField("maxTemp")] private float _maxTemp = float.PositiveInfinity;
/// <summary>
/// If true, then scale ranges by intensity. If not, the ranges are the same regardless of reactant amount.
/// </summary>
[DataField("scaled")] private bool _scaled;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-adjust-solution-temperature-effect",
("chance", Probability), ("deltasign", MathF.Sign(_delta)), ("mintemp", _minTemp), ("maxtemp", _maxTemp));
public override void Effect(ReagentEffectArgs args)
{
var solution = args.Source;
if (solution == null || solution.Volume == 0)
return;
var deltaT = _scaled ? _delta * (float) args.Quantity : _delta;
solution.Temperature = Math.Clamp(solution.Temperature + deltaT, _minTemp, _maxTemp);
}
}
/// <summary>
/// Adjusts the thermal energy of the solution involved in the reaction.
/// </summary>
public sealed partial class AdjustSolutionThermalEnergyEffect : ReagentEffect
{
/// <summary>
/// The change in energy.
/// </summary>
[DataField("delta", required: true)] private float _delta;
/// <summary>
/// The minimum temperature this effect can reach.
/// </summary>
[DataField("minTemp")] private float _minTemp = 0.0f;
/// <summary>
/// The maximum temperature this effect can reach.
/// </summary>
[DataField("maxTemp")] private float _maxTemp = float.PositiveInfinity;
/// <summary>
/// If true, then scale ranges by intensity. If not, the ranges are the same regardless of reactant amount.
/// </summary>
[DataField("scaled")] private bool _scaled;
public override void Effect(ReagentEffectArgs args)
{
var solution = args.Source;
if (solution == null || solution.Volume == 0)
return;
if (_delta > 0 && solution.Temperature >= _maxTemp)
return;
if (_delta < 0 && solution.Temperature <= _minTemp)
return;
var heatCap = solution.GetHeatCapacity(null);
var deltaT = _scaled
? _delta / heatCap * (float) args.Quantity
: _delta / heatCap;
solution.Temperature = Math.Clamp(solution.Temperature + deltaT, _minTemp, _maxTemp);
}
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-adjust-solution-temperature-effect",
("chance", Probability), ("deltasign", MathF.Sign(_delta)), ("mintemp", _minTemp), ("maxtemp", _maxTemp));
}
}