Files
tbd-station-14/Content.Shared/Trigger/Systems/TriggerOnMeleeSystem.cs
Princess Cheeseballs c01ec294d0 Reduce Triggers Boilerplate. (#41086)
* Push 1

* cleanup + master merge

* launchontrigger

* A crumb of cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-25 00:00:55 +00:00

57 lines
1.8 KiB
C#

using Content.Shared.Trigger.Components.Triggers;
using Content.Shared.Weapons.Melee.Events;
namespace Content.Shared.Trigger.Systems;
/// <summary>
/// Trigger system for melee related triggers.
/// </summary>
public sealed class TriggerOnMeleeTriggerSystem : TriggerOnXSystem
{
/// <inheritdoc/>
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TriggerOnMeleeMissComponent, MeleeHitEvent>(OnMissTrigger);
SubscribeLocalEvent<TriggerOnMeleeSwingComponent, MeleeHitEvent>(OnSwingTrigger);
SubscribeLocalEvent<TriggerOnMeleeHitComponent, MeleeHitEvent>(OnHitTrigger);
}
private void OnMissTrigger(Entity<TriggerOnMeleeMissComponent> ent, ref MeleeHitEvent args)
{
if (args.HitEntities.Count == 0)
Trigger.Trigger(ent.Owner, args.User, ent.Comp.KeyOut);
}
private void OnSwingTrigger(Entity<TriggerOnMeleeSwingComponent> ent, ref MeleeHitEvent args)
{
EntityUid? target;
if (args.HitEntities.Count == 0)
target = ent.Comp.TargetIsUser ? null : args.User;
else
target = ent.Comp.TargetIsUser ? args.HitEntities[0] : args.User;
Trigger.Trigger(ent.Owner, target, ent.Comp.KeyOut);
}
private void OnHitTrigger(Entity<TriggerOnMeleeHitComponent> ent, ref MeleeHitEvent args)
{
if (args.HitEntities.Count == 0)
return;
if (!ent.Comp.TriggerEveryHit)
{
var target = ent.Comp.TargetIsUser ? args.HitEntities[0] : args.User;
Trigger.Trigger(ent.Owner, target, ent.Comp.KeyOut);
return;
}
// if TriggerEveryHit
foreach (var target in args.HitEntities)
{
Trigger.Trigger(ent.Owner, ent.Comp.TargetIsUser ? target : args.User, ent.Comp.KeyOut);
}
}
}