* Parcel Wrap * fix TG sprite licenses update attribution on modified `unwrapped` sprite to better conform to CC's guidance * ContainerContainer test failure fix * Just easy changes for now. * Imagine building your code before pushing it for review * The rest of the PR comments * PR comments * more comments + cargo orderability * whitespace: deduplicated. * use limitedcharges replace mostly-duped client/server with if(onserver) * cabinet perspective sprites * web edit detected fite me * @ps3moira 's new sprites for me :) * add a touch of attribution * EmoGarbage Review * Merge with master * Merge with master --------- Co-authored-by: EmoGarbage404 <retron404@gmail.com>
11 lines
336 B
C#
11 lines
336 B
C#
using Content.Shared.DoAfter;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.ParcelWrap.Systems;
|
|
|
|
[Serializable, NetSerializable]
|
|
public sealed partial class ParcelWrapItemDoAfterEvent : SimpleDoAfterEvent;
|
|
|
|
[Serializable, NetSerializable]
|
|
public sealed partial class UnwrapWrappedParcelDoAfterEvent : SimpleDoAfterEvent;
|