Files
tbd-station-14/Content.Shared/IgnitionSource/IgnitionSourceComponent.cs
slarticodefast 50bbb1c101 predict IgnitionSourceComponent (#36310)
* PREDICTION

* comment

* don't overwrite event args

* totally not a web edit

* intn't
2025-04-06 17:54:47 -07:00

23 lines
694 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.IgnitionSource;
/// <summary>
/// This is used for creating atmosphere hotspots while ignited to start reactions such as fire.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, Access(typeof(SharedIgnitionSourceSystem))]
public sealed partial class IgnitionSourceComponent : Component
{
/// <summary>
/// Is this source currently ignited?
/// </summary>
[DataField, AutoNetworkedField]
public bool Ignited;
/// <summary>
/// The temperature used when creating atmos hotspots.
/// </summary>
[DataField, AutoNetworkedField]
public float Temperature = 700f;
}