Files
tbd-station-14/Content.Client/DeltaV/VendingMachines/UI/ShopVendorBoundUserInterface.cs
deltanedas f42c2ae11b salvage points shop (#2510)
* add conscription bag

* add gar mesons

* remove salvage vendor restock

* add code for shop vendors

* make salvage vendor a shop vendor

* ui fixes

* :trollface:

* update locker and vendor inventory

* add mining hardsuit for 3k

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-11-26 23:09:08 -05:00

26 lines
743 B
C#

using Content.Shared.DeltaV.VendingMachines;
using Robust.Client.UserInterface;
namespace Content.Client.DeltaV.VendingMachines.UI;
public sealed class ShopVendorBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private ShopVendorWindow? _window;
public ShopVendorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = this.CreateWindow<ShopVendorWindow>();
_window.SetEntity(Owner);
_window.OpenCenteredLeft();
_window.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
_window.OnItemSelected += index => SendMessage(new ShopVendorPurchaseMessage(index));
}
}