Files
tbd-station-14/Content.Shared/GameObjects/EntitySystemMessages/DragDropMessage.cs
chairbender b35333d366 Click Drag Functionality + Refactor Interaction Interfaces (#1125)
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: ComicIronic <comicironic@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-07-06 23:27:03 +02:00

26 lines
725 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
/// <summary>
/// Requests a drag / drop interaction to be performed
/// </summary>
[Serializable, NetSerializable]
public class DragDropMessage : EntitySystemMessage
{
public GridCoordinates DropLocation { get; }
public EntityUid Dropped { get; }
public EntityUid Target { get; }
public DragDropMessage(GridCoordinates dropLocation, EntityUid dropped, EntityUid target)
{
DropLocation = dropLocation;
Dropped = dropped;
Target = target;
}
}
}